Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 61,343 players on 11,769 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Local Test Server

149.50.208.134:28015 checked 40d ago

moddedoxide
Release date
Next release
In five minutes (16:30 UTC)
Source
Live server queries
Server address
149.50.208.134:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,391

no region published

Last wipe

253d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,391 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 253d ago.

2. Players

Figure 1: Players on Local Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Local Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Local Test Server

What the server publishes and what was recorded

Address149.50.208.134:28015
Region– · fra
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Feb 2026, 15:42 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average78 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average67 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Local Test Server wipe, and how often?

With too few wipes of Local Test Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 253 days 6 hours ago.

Server record

Is Local Test Server up, and how well has it held up?

Local Test Server is offline at the time of this release; it was last seen 40 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 18 September 2026.

What location has been recorded for Local Test Server?

No region is given by Local Test Server, and its region code is fra. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 149.50.208.134:28015 is its address.

On which Rust version does Local Test Server operate?

The version in use on Local Test Server is Rust network protocol 2621 and build 143390 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Local Test Server?

The last count for Local Test Server was 40 days 6 hours ago; it is offline at present.

What position does Local Test Server hold in the server rankings?

For seven-day player hours, Local Test Server is ranked #15,391, placing it in the top – of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Local Test Server?

The Rust Census lists that Local Test Server fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on Local Test Server: what do they indicate?

Read by the game's server browser, Local Test Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2621 (Protocol): To connect, your game version must match protocol 2621; cs143390 (Build): Build 143390 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $rfra (Region code): The region code recorded is fra; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for Local Test Server?

A procedural map runs on Local Test Server, generated by the game.

What settings and rules have been listed for Local Test Server?

No gather rate is recorded for Local Test Server in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is disabled.

Join details

What is the way to join Local Test Server?

Enter client.connect 149.50.208.134:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$rfra,v2621,gmrust,cs143390,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2621Protocol To connect, your game version must match protocol 2621.
cs143390Build Build 143390 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$rfraRegion code The region code recorded is fra.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.