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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,789 players on 11,635 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Newcomers - Local Development

149.34.245.7:28015 checked 4d ago

moddedoxide
Release date
Next release
In five minutes (13:25 UTC)
Source
Live server queries
Server address
149.34.245.7:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,400

top 69%

Last wipe

4d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,400 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on Rust Newcomers - Local Development

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Rust Newcomers - Local Development

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Rust Newcomers - Local Development

What the server publishes and what was recorded

Address149.34.245.7:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 12:45 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average79 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average37 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does Rust Newcomers - Local Development wipe, and how often?

With too few wipes of Rust Newcomers - Local Development on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 4 days 19 hours have passed since this world was made.

Server details

Is Rust Newcomers - Local Development up, and how well has it held up?

The latest count records Rust Newcomers - Local Development as offline, last seen 4 days 19 hours ago. 0 of 96 hours on across the last 4 full days gives an uptime of 0%. First recorded by Rust Census on 23 October 2026.

What location has been recorded for Rust Newcomers - Local Development?

No region is published by Rust Newcomers - Local Development. Rust Census does not look up where the machine stands; it shows where a server says it is. At 149.34.245.7:28015 it is addressed.

Which Rust version is Rust Newcomers - Local Development running?

Rust network protocol 2635 and build 168909 on Windows is the version Rust Newcomers - Local Development runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

How many players does Rust Newcomers - Local Development carry?

The last count for Rust Newcomers - Local Development was 4 days 19 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

How does Rust Newcomers - Local Development compare with other servers in the rankings?

For seven-day player hours, Rust Newcomers - Local Development is ranked #15,400, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Rust Newcomers - Local Development?

Included in these Rust Census lists is Rust Newcomers - Local Development: Rust servers named for new players and Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Rust Newcomers - Local Development carry?

Read by the game's server browser, Rust Newcomers - Local Development publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Rust Newcomers - Local Development?

The game generates the procedural map on Rust Newcomers - Local Development.

What settings and rules have been listed for Rust Newcomers - Local Development?

The name of Rust Newcomers - Local Development carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Rust Newcomers - Local Development?

Enter client.connect 149.34.245.7:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.