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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 50,243 players on 11,687 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Dogmeat

149.202.81.2:28023 checked 6d ago

moddedoxide
Release date
Next release
In five minutes (17:10 UTC)
Source
Live server queries
Server address
149.202.81.2:28023
First recorded
13 September 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,414

top 69%

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,414 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on Dogmeat

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep6 Oct13 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.9 days

between real wipes

On rhythm

40%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

33%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 13 OctMon 12 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 09:02 UTC14d ago 2 – running 1
Mon 12 Oct, 10:08 UTC15d ago 1 – 1 days 0
Thu 8 Oct, 11:45 UTC19d ago 1 halved by day 1 3.9 days 1
Sun 4 Oct, 14:07 UTC23d ago 1 held half 3.9 days 0
Sun 4 Oct, 06:09 UTC23d ago 1 – 0.3 days 0
Sat 19 Sep, 13:56 UTC38d ago 1 halved by day 1 14.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Dogmeat

4500 · seed 1337

Map of Dogmeat

Table 2: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1337
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Dogmeat

What the server publishes and what was recorded

Address149.202.81.2:28023
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe13 Oct 2026, 09:02 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 162 on average33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average53 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average41 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average10 / 200
CSL Scenery Budget Testgroups of 8+ · 85 on average0 / 500

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Dogmeat: what is it?

Wipes on Dogmeat fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 14 days 15 hours have passed since this world was made.

What should you expect on wipe day at Dogmeat?

The average busiest point of its recent wipes drew 1 players. On the latest wipe, 33 hours passed before the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 33% of cases. In the other cases, half the peak was lost by day 1.

Server record

Is Dogmeat up, and how well has it held up?

Dogmeat is offline at the time of this release; it was last seen 6 days 7 hours ago. 18 of 168 hours on across the last 7 full days gives an uptime of 11%. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for Dogmeat?

A region is not published by Dogmeat. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 149.202.81.2:28023 it is addressed.

What version of Rust has been recorded on Dogmeat?

The version in use on Dogmeat is Rust network protocol 2634 and build 167781 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does Dogmeat carry?

Dogmeat is offline at present; its last recording was 6 days 7 hours ago. The seven-day average for this server is 0 players.

How does Dogmeat compare with other servers in the rankings?

For seven-day player hours, Dogmeat is ranked #15,414, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Dogmeat?

These Rust Census lists include Dogmeat: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on Dogmeat?

Read by the game's server browser, Dogmeat publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): The server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for Dogmeat?

Size 4,500 and seed 1337: that is the procedural map on Dogmeat, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Dogmeat configured, and what rules does it keep?

No gather rate is given in the name of Dogmeat. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join Dogmeat?

Enter client.connect 149.202.81.2:28023 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. The website recorded for it is https://discord.com/invite/sARGvnJeVa.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp100Max players The server holds 100 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build The server runs game build 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.