Statistical profileOnline
BeamedPrivate
149.202.64.146:5005 checked 15m ago
Connect to this server
1. Main points
Players now
0/ 69
0% full
7-day average
0
peak 2
Rank
#6,133
top 28%
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 69 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,133 of all ranked servers, the top 28%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on BeamedPrivate
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.9 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
50%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 21:03 UTC6d ago | 1 | – | running | 0 |
| Tue 13 Oct, 17:16 UTC15d ago | 4 | halved by day 4 | 9.2 days | 1 |
| Mon 12 Oct, 17:27 UTC16d ago | 3 | – | 1 days | 0 |
| Sun 11 Oct, 00:36 UTC17d ago | 3 | – | 1.7 days | 2 |
| Sat 10 Oct, 01:38 UTC18d ago | 2 | – | 1 days | 1 |
| Wed 7 Oct, 22:33 UTC21d ago | 2 | held half | 2.1 days | 0 |
| Fri 2 Oct, 23:19 UTC26d ago | 1 | held half | 5 days | 1 |
| Thu 1 Oct, 22:52 UTC FW27d ago | 1 | – | 1 days | 0 |
| Thu 17 Sep, 18:05 UTC41d ago | 2 | held half | 14.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of BeamedPrivate
What the server publishes and what was recorded
| Address | 149.202.64.146:5005 |
|---|---|
| Region | – |
| Max players | 69 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 21:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 46 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 45 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 50 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 9 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does BeamedPrivate wipe, and how often?
No next wipe can be predicted for BeamedPrivate, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 6 days 3 hours have passed since this world was made.
On BeamedPrivate, what happens on wipe day?
An average of 3 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. In the other cases, half the peak was lost by day 4.
Server details
What does the record show for the uptime and current status of BeamedPrivate?
At the latest check, BeamedPrivate was online. The uptime it reports puts the last restart at about 6 days 1 hours ago. Of the 168 hours in the last 7 full days, it was up 144 of them, or 86%. The first sighting of it by Rust Census was on 13 September 2026.
How well does BeamedPrivate perform?
Over the last 48 hours, server fps averaged 93; the lowest reading was 22. The world carried up to 111,641 entities, including buildings, deployables and all else. Up to 4,871 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does BeamedPrivate run from?
No region is given by BeamedPrivate. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 149.202.64.146:5005 it is addressed.
What version of Rust has been recorded on BeamedPrivate?
The version in use on BeamedPrivate is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on BeamedPrivate?
BeamedPrivate stands at 0 players from 69 slots in this release. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 20:00 UTC: 2 players.
In the rankings of Rust servers, where is BeamedPrivate placed?
The rank for BeamedPrivate is #6,133 on seven-day player hours, in the top 28% of ranked servers.
Lists and tags
Where does BeamedPrivate appear among the Rust Census lists and filters?
Included in these Rust Census lists is BeamedPrivate: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on BeamedPrivate carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp69 (Max players): Slots: 69; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags BeamedPrivate publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on BeamedPrivate?
Size 4,500 and seed 85484: that is the procedural map on BeamedPrivate, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for BeamedPrivate?
The name of BeamedPrivate carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
How can you connect to BeamedPrivate?
You can open the console in Rust with F1 and enter client.connect 149.202.64.146:5005; or press Launch Rust and join on this page, and you are connected through Steam. The website recorded for it is https://guavahost.com/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp69,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp69 | Max players Slots: 69. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.