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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 40,133 players on 11,699 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Creative / Build

149.19.21.17:28015 checked 31d ago

Release date
Next release
In five minutes (05:02 UTC)
Source
Live server queries
Server address
149.19.21.17:28015
First recorded
27 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 1

100% full

7-day average

0

peak –

Rank

#15,546

top 66%

Last wipe

31d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
  • It ranks #15,546 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 31d ago.

2. Players

Figure 1: Players on Creative / Build

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Creative / Build

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Creative / Build

What the server publishes and what was recorded

Address149.19.21.17:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe27 Sep 2026, 04:41 UTC
Hostname–
First seen27 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【南瓜】Build-TestEA · groups of 8+ · 10 on average6 / 101
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average0 / 25
Creative / Buildgroups of 8+ · 1 on average1 / 1
[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 115 on average90 / 999
[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average201 / 999
[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average66 / 150

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for Creative / Build: what is it?

The rhythm of Creative / Build's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 31 days 21 hours.

Server record

What does the record show for the uptime and current status of Creative / Build?

Last seen 31 days 21 hours ago, Creative / Build is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 27 September 2026.

In which location is Creative / Build based?

No region is published by Creative / Build. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 149.19.21.17:28015 it is addressed.

On which Rust version does Creative / Build operate?

The version in use on Creative / Build is Rust network protocol 2633 and build 165217 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on Creative / Build?

The last count for Creative / Build was 31 days 21 hours ago; it is offline at present.

How does Creative / Build compare with other servers in the rankings?

The rank for Creative / Build is #15,546 on seven-day player hours, in the top 66% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover Creative / Build?

The Rust Census lists that Creative / Build fits are: Rust build servers: listed, Community servers and Rust creative servers: live figures. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on Creative / Build?

These are the tags Creative / Build publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Creative / Build?

A procedural map runs on Creative / Build, generated by the game.

How is Creative / Build configured, and what rules does it keep?

No gather rate is recorded for Creative / Build in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Creative / Build?

Enter client.connect 149.19.21.17:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp1Max players The server holds 1 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build Build 165217 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.