Statistical profileOnline
La Cueva Corp. - Hub | Events - Minigames - Levels
EU 148.251.134.120:28019 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak 3
Rank
#12,225
top 55% · #2353 in EU
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 150 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #12,225 of all ranked servers, the top 55%, and #2353 in EU, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on La Cueva Corp. - Hub | Events - Minigames - Levels
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 55% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
3
players, last three wipes
Crowd held
0%
else halves by day 2.5
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 18:11 UTC3d ago | 3 | – | running | 0 |
| Sat 24 Oct, 20:25 UTC5d ago | 3 | – | 1.9 days | 0 |
| Sun 18 Oct, 00:27 UTC12d ago | 2 | halved by day 2 | 6.8 days | 0 |
| Fri 9 Oct, 13:58 UTC20d ago | 4 | halved by day 7 | 8.4 days | 3 |
| Thu 1 Oct, 18:08 UTC FW28d ago | 6 | halved by day 2 | 7.8 days | 0 |
| Fri 25 Sep, 13:58 UTC34d ago | 9 | halved by day 3 | 6.2 days | 0 |
| Mon 21 Sep, 17:59 UTC38d ago | 7 | held half | 3.8 days | 5 |
| Mon 21 Sep, 09:59 UTC38d ago | 7 | – | 0.3 days | 1 |
| Mon 21 Sep, 01:59 UTC38d ago | 7 | – | 0.3 days | 0 |
| Sun 20 Sep, 17:59 UTC39d ago | 8 | – | 0.3 days | 1 |
| Sat 19 Sep, 13:59 UTC40d ago | 8 | – | 1.2 days | 1 |
| Fri 18 Sep, 19:04 UTC41d ago | 8 | – | 0.8 days | 0 |
| Tue 15 Sep, 17:59 UTC44d ago | 7 | halved by day 2 | 3 days | 0 |
| Tue 15 Sep, 09:59 UTC44d ago | 7 | – | 0.3 days | 0 |
| Mon 14 Sep, 09:59 UTC45d ago | 6 | – | 1 days | 0 |
| Mon 14 Sep, 01:59 UTC45d ago | 6 | – | 0.3 days | 0 |
| Sun 13 Sep, 13:59 UTC46d ago | 5 | – | 0.5 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of La Cueva Corp. - Hub | Events - Minigames - Levels
What the server publishes and what was recorded
| Address | 148.251.134.120:28019 |
|---|---|
| Region | EU |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:08 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFA | EU · no group limit · 734 on average | 485 / 550 |
| R2 - Aim training / Matchmaking / Facechecks - RU Main | EU · groups of 12+ · 222 on average | 79 / 400 |
| RustGames.gg | Lucky Pillars - EU 1 | EU · groups of 100+ · 86 on average | 40 / 400 |
| R2 - Aim training / Matchmaking / Facechecks - EU Main | EU · groups of 12+ · 38 on average | 16 / 400 |
| [EU] BekerMelk's Bow Aim Training Server | AimTrain | ukNLD | EU · no group limit · 30 on average | 20 / 50 |
| A-42 - Helicopter / Minicopter Training | EU · groups of 200+ · 3 on average | 1 / 42 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on La Cueva Corp. - Hub | Events - Minigames - Levels?
No next wipe can be predicted for La Cueva Corp. - Hub | Events - Minigames - Levels, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 6 hours have passed since this world was made.
What should you expect on wipe day at La Cueva Corp. - Hub | Events - Minigames - Levels?
An average of 3 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. In the other cases, half the peak was lost by day 2.5.
About the server
How reliable is La Cueva Corp. - Hub | Events - Minigames - Levels, and is it online now?
This release records La Cueva Corp. - Hub | Events - Minigames - Levels as online. The uptime it reports puts the last restart at about 18 hours ago. A total of 143 of 168 hours were up over 7 full days, which is 85% of the time. First recorded by Rust Census on 13 September 2026.
What does the performance record of La Cueva Corp. - Hub | Events - Minigames - Levels show?
Over the last 48 hours, server fps averaged 239; the lowest reading was 213. Buildings, deployables and everything else in the world took the entity count to 14,909. The peak memory use recorded was 1,812 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is La Cueva Corp. - Hub | Events - Minigames - Levels based?
Its EU tag is how La Cueva Corp. - Hub | Events - Minigames - Levels lists itself in Europe. Rust Census does not look up where the machine stands; it shows where a server says it is. At 148.251.134.120:28019 it is addressed.
What version of Rust has been recorded on La Cueva Corp. - Hub | Events - Minigames - Levels?
This release lists La Cueva Corp. - Hub | Events - Minigames - Levels on Rust network protocol 2634 and build 166494, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does La Cueva Corp. - Hub | Events - Minigames - Levels carry?
At counting time La Cueva Corp. - Hub | Events - Minigames - Levels recorded 0 players across 150 slots. Averaged over seven days: 0 players, with a peak of 3.
How does La Cueva Corp. - Hub | Events - Minigames - Levels compare with other servers in the rankings?
On player hours over the last seven days La Cueva Corp. - Hub | Events - Minigames - Levels stands at #12,225, #2,353 in Europe, in the top 55% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry La Cueva Corp. - Hub | Events - Minigames - Levels?
Included in these Rust Census lists is La Cueva Corp. - Hub | Events - Minigames - Levels: EU Rust servers: the regional count and Modded Rust servers, counted. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Minigames ^e, Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on La Cueva Corp. - Hub | Events - Minigames - Levels?
Read by the game's server browser, La Cueva Corp. - Hub | Events - Minigames - Levels publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Build 166494 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^e (Minigames): This server hosts minigames such as arenas, Bedwars and parkour; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EU (Europe): The server browser files this server under Europe. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for La Cueva Corp. - Hub | Events - Minigames - Levels?
The procedural map on La Cueva Corp. - Hub | Events - Minigames - Levels is generated by the game, measures 2,200 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: Custom Map.
What settings and rules have been listed for La Cueva Corp. - Hub | Events - Minigames - Levels?
No gather rate is recorded for La Cueva Corp. - Hub | Events - Minigames - Levels in its name. The default applies: groups are capped at 8 players. It runs minigames & battle royale, arenas, Bedwars, parkour, battle royale. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to La Cueva Corp. - Hub | Events - Minigames - Levels?
Enter client.connect 148.251.134.120:28019 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://vip.lacuevacorp.es/.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2634,^e,EU,gmrust,cs166494,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players The server holds 150 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166494 | Build Build 166494 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Gameplay
^e | Minigames This server hosts minigames such as arenas, Bedwars and parkour. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Region
EU | Europe The server browser files this server under Europe. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.