Statistical profileOffline
Luna Raid - LGS3 test (pvp)
148.227.115.169:28195 checked 7d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,338
top 69%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 7d ago.
2. Players
Figure 1: Players on Luna Raid - LGS3 test (pvp)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
0.3 days
between real wipes
Wipe-day peak
0
players, last three wipes
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 07:04 UTC7d ago | – | – | running | 0 |
| Thu 22 Oct, 00:29 UTC7d ago | – | – | – | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Luna Raid - LGS3 test (pvp)
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Luna Raid - LGS3 test (pvp)
What the server publishes and what was recorded
| Address | 148.227.115.169:28195 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 64 max |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 07:40 UTC |
| Hostname | – |
| First seen | 21 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 68 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 115 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 38 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 124 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 346 / 350 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Luna Raid - LGS3 test (pvp): what is it?
With too few wipes of Luna Raid - LGS3 test (pvp) on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 7 days 13 hours ago.
How is wipe day run on Luna Raid - LGS3 test (pvp)?
The average busiest point of its recent wipes drew 0 players.
Server record
What does the record show for the uptime and current status of Luna Raid - LGS3 test (pvp)?
The latest count records Luna Raid - LGS3 test (pvp) as offline, last seen 7 days 13 hours ago. A total of 9 of 168 hours were up over 7 full days, which is 5% of the time. First recorded by Rust Census on 21 October 2026.
In which location is Luna Raid - LGS3 test (pvp) based?
No region is given by Luna Raid - LGS3 test (pvp). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 148.227.115.169:28195 is its address.
Which Rust version is Luna Raid - LGS3 test (pvp) running?
The version in use on Luna Raid - LGS3 test (pvp) is Rust network protocol 2634 and build 167781 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does Luna Raid - LGS3 test (pvp) carry?
The last count for Luna Raid - LGS3 test (pvp) was 7 days 13 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
In the rankings of Rust servers, where is Luna Raid - LGS3 test (pvp) placed?
The rank for Luna Raid - LGS3 test (pvp) is #15,338 on seven-day player hours, in the top 69% of ranked servers.
Lists and tags
Where does Luna Raid - LGS3 test (pvp) appear among the Rust Census lists and filters?
The Rust Census lists that Luna Raid - LGS3 test (pvp) fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on Luna Raid - LGS3 test (pvp): what do they indicate?
These are the tags Luna Raid - LGS3 test (pvp) publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts64 (Group limit): No team may hold more than 64; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
How is Luna Raid - LGS3 test (pvp) configured, and what rules does it keep?
No gather rate is recorded for Luna Raid - LGS3 test (pvp) in its name. The group limit is 64 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join Luna Raid - LGS3 test (pvp)?
Enter client.connect 148.227.115.169:28195 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,gmrust,cs167781,ts64,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp20 | Max players 20 slots are available. |
ts64 | Group limit No team may hold more than 64. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.