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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,993 players on 11,872 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

NINEOFHEARTS [PVE]

148.113.24.106:24051 checked 19d ago

moddedoxide
Release date
Next release
In five minutes (05:45 UTC)
Source
Live server queries
Server address
148.113.24.106:24051
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak –

Rank

#15,814

top 72%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • It ranks #15,814 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on NINEOFHEARTS [PVE]

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 09:44 UTC25d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of NINEOFHEARTS [PVE]

4000 · seed 2026600033

Map of NINEOFHEARTS [PVE]

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed2026600033
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of NINEOFHEARTS [PVE]

What the server publishes and what was recorded

Address148.113.24.106:24051
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 09:44 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

•Welcome to NINEOFHEARTS [PVE]! ---------------------------------------- •100% True PvE - No killing or raiding! •Custom NPC Raidable Bases (Easy to Nightmare) •3x Gather Rates • Skills & Custom Plugins •• India / Asia Hosted | Low Ping & Lag Free!

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average100 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average156 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average64 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average188 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348 / 350

11. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for NINEOFHEARTS [PVE]: what is it?

Too few wipes of NINEOFHEARTS [PVE] are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 25 days 10 hours.

How is wipe day run on NINEOFHEARTS [PVE]?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

Is NINEOFHEARTS [PVE] up, and how well has it held up?

The latest count records NINEOFHEARTS [PVE] as offline, last seen 19 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is NINEOFHEARTS [PVE] based?

No region is published by NINEOFHEARTS [PVE]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 148.113.24.106:24051 is its address.

Which Rust version is NINEOFHEARTS [PVE] running?

This release lists NINEOFHEARTS [PVE] on Rust network protocol 2634 and build 166652, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does NINEOFHEARTS [PVE] carry?

The last count for NINEOFHEARTS [PVE] was 19 days 14 hours ago; it is offline at present.

What position does NINEOFHEARTS [PVE] hold in the server rankings?

For seven-day player hours, NINEOFHEARTS [PVE] is ranked #15,814, placing it in the top 72% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry NINEOFHEARTS [PVE]?

These Rust Census lists include NINEOFHEARTS [PVE]: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on NINEOFHEARTS [PVE]: what do they indicate?

These are the tags NINEOFHEARTS [PVE] publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on NINEOFHEARTS [PVE]?

Size 4,000 and seed 2026600033: that is the procedural map on NINEOFHEARTS [PVE], generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for NINEOFHEARTS [PVE]?

No gather rate is recorded for NINEOFHEARTS [PVE] in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Connecting

What steps are needed to join NINEOFHEARTS [PVE]?

Enter client.connect 148.113.24.106:24051 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players Slots: 40.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs166652Build Game build: 166652.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.