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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,199 players on 11,735 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

NadlTopia

147.93.162.142:28115 checked 11m ago

moddedoxide
Release date
Next release
In five minutes (23:30 UTC)
Source
Live server queries
Server address
147.93.162.142:28115
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#14,598

top 66%

Last wipe

22d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,598 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on NadlTopia

Players now and over time, UTC

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608000:0009:0018:0003:0012:0022:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep8 Oct14 Oct21 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.2 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 6 OctMon 5 OctSun 4 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 22 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 15:25 UTC22d ago 3 – running 0
Mon 5 Oct, 06:34 UTC23d ago 2 – 1.4 days 0
Sun 4 Oct, 07:59 UTC24d ago 1 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of NadlTopia

6000 · seed 2147483647

Map of NadlTopia

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed2147483647
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of NadlTopia

What the server publishes and what was recorded

Address147.93.162.142:28115
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 15:25 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average54 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does NadlTopia wipe, and how often?

NadlTopia wipes without a fixed interval, so no next wipe can be predicted. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 22 days 8 hours ago.

What should you expect on wipe day at NadlTopia?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 22 hours passed before the crowd peaked.

About the server

What does the record show for the uptime and current status of NadlTopia?

This release records NadlTopia as online. The uptime it reports puts the last restart at about 6 days 3 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. First recorded by Rust Census on 13 September 2026.

How well does NadlTopia perform?

The figures for the last 48 hours give an average of 57 server fps and a minimum of 25. The world carried up to 202,878 entities, including buildings, deployables and all else. The peak memory use recorded was 5,182 MB. Players feel low fps and a rising entity count as lag.

In which location is NadlTopia based?

No region is given by NadlTopia. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 147.93.162.142:28115 is its address.

On which Rust version does NadlTopia operate?

Rust network protocol 2635 and build 168909 on Windows is the version NadlTopia runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for NadlTopia?

NadlTopia stands at 0 players from 50 slots in this release. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is NadlTopia placed?

The rank for NadlTopia is #14,598 on seven-day player hours, in the top 66% of ranked servers.

Tag details

Which Rust Census filters and lists cover NadlTopia?

The Rust Census lists that NadlTopia fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on NadlTopia: what do they indicate?

These are the tags NadlTopia publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map is in use on NadlTopia?

NadlTopia runs a procedural map of size 6,000 with seed 2147483647, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

On NadlTopia, what rules and settings are in force?

The name of NadlTopia carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. Anti-cheat is inactive: VAC, Valve's system, is off.

How to join

What is the way to join NadlTopia?

Enter client.connect 147.93.162.142:28115 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanillaGame mode The mode is vanilla survival.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.