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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 64,636 players on 11,756 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

In Rust we trust

147.93.160.205:28915 checked 20d ago

moddedoxide
Release date
Next release
In five minutes (00:25 UTC)
Source
Live server queries
Server address
147.93.160.205:28915
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,854

top 72%

Last wipe

50d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,854 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 50d ago.

2. Players

Figure 1: Players on In Rust we trust

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of In Rust we trust

1500 · seed 1700359132

Map of In Rust we trust

Table 2: The world

As the server publishes it

MapProcedural Map
Size1500
Seed1700359132
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of In Rust we trust

What the server publishes and what was recorded

Address147.93.160.205:28915
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe8 Sep 2026, 22:00 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average163 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on In Rust we trust?

The rhythm of In Rust we trust's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 50 days 13 hours ago.

About the server

What does the record show for the uptime and current status of In Rust we trust?

In Rust we trust is offline at the time of this release; it was last seen 20 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

What location has been recorded for In Rust we trust?

A region is not published by In Rust we trust. Rust Census does not look up where the machine stands; it shows where a server says it is. 147.93.160.205:28915 is its address.

What version of Rust has been recorded on In Rust we trust?

This release lists In Rust we trust on Rust network protocol 2633 and build 164530, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on In Rust we trust?

The last count for In Rust we trust was 20 days 11 hours ago; it is offline at present.

In the rankings of Rust servers, where is In Rust we trust placed?

The rank for In Rust we trust is #15,854 on seven-day player hours, in the top 72% of ranked servers.

Tag details

Which Rust Census filters and lists cover In Rust we trust?

These Rust Census lists include In Rust we trust: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is meant by each tag shown on In Rust we trust?

Read by the game's server browser, In Rust we trust publishes these tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map is in use on In Rust we trust?

Size 1,500 and seed 1700359132: that is the procedural map on In Rust we trust, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for In Rust we trust?

No gather rate is recorded for In Rust we trust in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

How can you connect to In Rust we trust?

Enter client.connect 147.93.160.205:28915 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp50Max players 50 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Your game must run protocol 2633 to join.
cs164530Build Game build: 164530.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.