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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 62,070 players on 11,772 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerTEST12

147.45.152.99:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (11:15 UTC)
Source
Live server queries
Server address
147.45.152.99:28015
First recorded
22 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 20

5% full

7-day average

1

peak 1

Rank

#5,301

top 24%

Last wipe

6d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #5,301 of all ranked servers, the top 24%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on ServerTEST12

Players now and over time, UTC

AveragePeak
00.250.50.75105:0006:0007:0008:0010:0011:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Oct23 Oct24 Oct26 Oct27 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of ServerTEST12

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerTEST12

What the server publishes and what was recorded

Address147.45.152.99:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 14:24 UTC
Hostname–
First seen22 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average86 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average79 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average70 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average12 / 1000

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on ServerTEST12?

With too few wipes of ServerTEST12 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 6 days 8 hours have passed since this world was made.

About the server

Is ServerTEST12 up, and how well has it held up?

The latest count records ServerTEST12 as offline, last seen 35 hours ago. Of the 120 hours in the last 5 full days, it was up 41 of them, or 34%. First recorded by Rust Census on 22 October 2026.

What location has been recorded for ServerTEST12?

A region is not published by ServerTEST12. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 147.45.152.99:28015 it is addressed.

What version of Rust has been recorded on ServerTEST12?

The version in use on ServerTEST12 is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does ServerTEST12 carry?

The last count for ServerTEST12 was 35 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 06:00 UTC, the busiest hour of the last 48.

How does ServerTEST12 compare with other servers in the rankings?

The rank for ServerTEST12 is #5,301 on seven-day player hours, in the top 24% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover ServerTEST12?

The Rust Census lists that ServerTEST12 fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on ServerTEST12?

gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags ServerTEST12 publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for ServerTEST12?

A procedural map runs on ServerTEST12, generated by the game.

What settings and rules have been listed for ServerTEST12?

The name of ServerTEST12 carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server does not run VAC, Valve's anti-cheat.

Connecting

How can you connect to ServerTEST12?

Enter client.connect 147.45.152.99:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players The server holds 20 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.