Statistical profileOffline
DoYouBelieveChineseCanFly
147.189.168.112:27107 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 24
0% full
7-day average
0
peak –
Rank
#15,233
top 70%
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 24 slots.
- It ranks #15,233 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on DoYouBelieveChineseCanFly
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of DoYouBelieveChineseCanFly
What the server publishes and what was recorded
| Address | 147.189.168.112:27107 |
|---|---|
| Region | – |
| Max players | 24 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 8 Oct 2026, 19:11 UTC |
| Hostname | – |
| First seen | 8 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 16 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 30 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 7 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 40 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 158 / 200 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on DoYouBelieveChineseCanFly?
With too few wipes of DoYouBelieveChineseCanFly on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 21 days 6 hours have passed since this world was made.
Server record
How reliable is DoYouBelieveChineseCanFly, and is it online now?
DoYouBelieveChineseCanFly is offline at the time of this release; it was last seen 12 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 8 October 2026.
What location has been recorded for DoYouBelieveChineseCanFly?
No region is published by DoYouBelieveChineseCanFly. Rust Census does not look up where the machine stands; it shows where a server says it is. At 147.189.168.112:27107 it is addressed.
Which Rust version is DoYouBelieveChineseCanFly running?
The version in use on DoYouBelieveChineseCanFly is Rust network protocol 2634 and build 167231 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on DoYouBelieveChineseCanFly?
DoYouBelieveChineseCanFly is offline at present; its last recording was 12 days 21 hours ago.
How does DoYouBelieveChineseCanFly compare with other servers in the rankings?
The rank for DoYouBelieveChineseCanFly is #15,233 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
Where does DoYouBelieveChineseCanFly appear among the Rust Census lists and filters?
Included in these Rust Census lists is DoYouBelieveChineseCanFly: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on DoYouBelieveChineseCanFly carry?
Read by the game's server browser, DoYouBelieveChineseCanFly publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp24 (Max players): The server holds 24 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on DoYouBelieveChineseCanFly?
The procedural map on DoYouBelieveChineseCanFly is generated by the game, measures 3,000 and carries seed 100. The same size and seed produce the same map; RustMaps shows it from this page.
How is DoYouBelieveChineseCanFly configured, and what rules does it keep?
No gather rate is given in the name of DoYouBelieveChineseCanFly. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join DoYouBelieveChineseCanFly?
You can open the console in Rust with F1 and enter client.connect 147.189.168.112:27107; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp24,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp24 | Max players The server holds 24 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167231 | Build Game build: 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.