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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 75,412 players on 11,748 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

nameserver

145.255.10.153:28015 checked 40d ago

moddedoxide
Release date
Next release
In five minutes (09:16 UTC)
Source
Live server queries
Server address
145.255.10.153:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 15

0% full

7-day average

0

peak –

Rank

#15,428

no region published

Last wipe

69d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 15 slots.
  • It ranks #15,428 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 69d ago.

2. Players

Figure 1: Players on nameserver

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of nameserver

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of nameserver

What the server publishes and what was recorded

Address145.255.10.153:28015
Region–
Max players15
Group limit8, the default
Wipe schedule–
Last wipe20 Aug 2026, 11:12 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average174 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average155 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average131 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average14 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average48 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does nameserver wipe, and how often?

The rhythm of nameserver's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 69 days 2 hours.

Server details

Is nameserver up, and how well has it held up?

The latest count records nameserver as offline, last seen 40 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 18 September 2026.

What location has been recorded for nameserver?

No region is given by nameserver. Rust Census does not look up where the machine stands; it shows where a server says it is. At 145.255.10.153:28015 it is addressed.

On which Rust version does nameserver operate?

The version in use on nameserver is Rust network protocol 2632 and build 160953 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for nameserver?

The last count for nameserver was 40 days 4 hours ago; it is offline at present.

In the rankings of Rust servers, where is nameserver placed?

For seven-day player hours, nameserver is ranked #15,428, placing it in the top – of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover nameserver?

The Rust Census lists that nameserver fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on nameserver carry?

Read by the game's server browser, nameserver publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs160953 (Build): Game build: 160953; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for nameserver?

nameserver runs a procedural map, which the game generates.

On nameserver, what rules and settings are in force?

No gather rate is given in the name of nameserver. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join nameserver?

You can open the console in Rust with F1 and enter client.connect 145.255.10.153:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp15,ptrak,$r?,v2632,gmrust,cs160953,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp15Max players The server holds 15 slots.
ts8Group limit This is the game default: 8 to a team.
v2632Protocol Protocol 2632 is required; a different version cannot join.
cs160953Build Game build: 160953.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.