Statistical profileOffline
Crate Elevator Test
145.224.65.202:28015 checked 27d ago
Connect to this server
1. Main points
Players now
1/ 10
10% full
7-day average
0
peak –
Rank
#13,885
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- It ranks #13,885 of all ranked servers, the top 60%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on Crate Elevator Test
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
0.4 days
between real wipes
On rhythm
29%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW27d ago | 1 | – | running | 1 |
| Thu 1 Oct, 11:46 UTC27d ago | 1 | – | 0.3 days | 0 |
| Thu 1 Oct, 01:30 UTC28d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 17:53 UTC28d ago | 1 | – | 0.3 days | 0 |
| Tue 29 Sep, 18:17 UTC29d ago | 1 | – | 1 days | 0 |
| Mon 28 Sep, 21:49 UTC30d ago | 1 | – | 0.9 days | 0 |
| Mon 28 Sep, 12:50 UTC30d ago | 1 | – | 0.4 days | 1 |
| Sun 27 Sep, 23:28 UTC31d ago | 1 | – | 0.6 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Crate Elevator Test
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Crate Elevator Test
What the server publishes and what was recorded
| Address | 145.224.65.202:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:03 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 59 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 86 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 28 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does Crate Elevator Test wipe, and how often?
Crate Elevator Test wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 27 days 7 hours ago.
What should you expect on wipe day at Crate Elevator Test?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
About the server
What does the record show for the uptime and current status of Crate Elevator Test?
The latest count records Crate Elevator Test as offline, last seen 27 days 6 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 27 September 2026.
In which location is Crate Elevator Test based?
No region is given by Crate Elevator Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 145.224.65.202:28015 it is addressed.
On which Rust version does Crate Elevator Test operate?
This release lists Crate Elevator Test on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for Crate Elevator Test?
The last count for Crate Elevator Test was 27 days 6 hours ago; it is offline at present.
What position does Crate Elevator Test hold in the server rankings?
For seven-day player hours, Crate Elevator Test is ranked #13,885, placing it in the top 60% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Crate Elevator Test?
Included in these Rust Census lists is Crate Elevator Test: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Crate Elevator Test: what do they indicate?
Read by the game's server browser, Crate Elevator Test publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
How is Crate Elevator Test configured, and what rules does it keep?
The name of Crate Elevator Test carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join Crate Elevator Test?
Enter client.connect 145.224.65.202:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.