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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 93,384 players on 11,848 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Staging Server(Test)

144.64.176.208:28015 checked 28d ago

moddedoxide
Release date
Next release
In five minutes (15:01 UTC)
Source
Live server queries
Server address
144.64.176.208:28015
First recorded
29 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,604

top 66%

Last wipe

29d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,604 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 29d ago.

2. Players

Figure 1: Players on My Staging Server(Test)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct4 Oct6 Oct8 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Staging Server(Test)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Staging Server(Test)

What the server publishes and what was recorded

Address144.64.176.208:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 21:28 UTC
Hostname–
First seen29 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average183 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average182 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average85 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average343 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average246 / 700

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on My Staging Server(Test)?

Too few wipes of My Staging Server(Test) are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 29 days 18 hours have passed since this world was made.

Server details

What does the record show for the uptime and current status of My Staging Server(Test)?

Last seen 28 days ago, My Staging Server(Test) is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 29 September 2026.

Which location does My Staging Server(Test) run from?

A region is not published by My Staging Server(Test). Rust Census does not look up where the machine stands; it shows where a server says it is. At 144.64.176.208:28015 it is addressed.

On which Rust version does My Staging Server(Test) operate?

This release lists My Staging Server(Test) on Rust network protocol 2633 and build 165217, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does My Staging Server(Test) carry?

At this release My Staging Server(Test) is offline, having last been seen 28 days ago.

How does My Staging Server(Test) compare with other servers in the rankings?

The rank for My Staging Server(Test) is #15,604 on seven-day player hours, in the top 66% of ranked servers.

Tags, lists

Which Rust Census filters and lists cover My Staging Server(Test)?

These Rust Census lists include My Staging Server(Test): Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Staging Server(Test) carry?

These are the tags My Staging Server(Test) publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for My Staging Server(Test)?

A procedural map runs on My Staging Server(Test), generated by the game.

How is My Staging Server(Test) configured, and what rules does it keep?

No gather rate is recorded for My Staging Server(Test) in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join My Staging Server(Test)?

Enter client.connect 144.64.176.208:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players 10 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165217Build Build 165217 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.