Statistical profileOffline
[AU] Meltdown
144.6.253.187:28015 checked 26d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#14,746
top 65%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #14,746 of all ranked servers, the top 65%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on [AU] Meltdown
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of [AU] Meltdown
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of [AU] Meltdown
What the server publishes and what was recorded
| Address | 144.6.253.187:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | teams off |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 04:28 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Alone & Afraid | OC · no group limit · biweekly · 2 on average | 0 / 50 |
| Rustafied.com - AU Hardcore | OC · no group limit · weekly · 4 on average | 6 / 100 |
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 147 on average | 146 / 250 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 122 on average | 17 / 100 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 48 on average | 38 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does [AU] Meltdown wipe, and how often?
With too few wipes of [AU] Meltdown on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 13 hours ago.
Server record
What does the record show for the uptime and current status of [AU] Meltdown?
The latest count records [AU] Meltdown as offline, last seen 26 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 3 October 2026.
In which location is [AU] Meltdown based?
No region tag is published by [AU] Meltdown, but its name points to Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 144.6.253.187:28015 it is addressed.
On which Rust version does [AU] Meltdown operate?
This release lists [AU] Meltdown on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on [AU] Meltdown?
The last count for [AU] Meltdown was 26 days 4 hours ago; it is offline at present.
What position does [AU] Meltdown hold in the server rankings?
For seven-day player hours, [AU] Meltdown is ranked #14,746, placing it in the top 65% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry [AU] Meltdown?
The Rust Census lists that [AU] Meltdown fits are: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.
The tags on [AU] Meltdown: what do they indicate?
Read by the game's server browser, [AU] Meltdown publishes these tags: gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp10 (Max players): Slots: 10; ts0 (Group limit): No team system is in use here; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on [AU] Meltdown?
The game generates the procedural map on [AU] Meltdown.
On [AU] Meltdown, what rules and settings are in force?
No gather rate is given in the name of [AU] Meltdown. Group limits are not published here. It runs hardcore, Facepunch's hardest mode. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join [AU] Meltdown?
You can open the console in Rust with F1 and enter client.connect 144.6.253.187:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y
Game
gmhardcore | Game mode A harsher ruleset applies: hardcore. |
|---|---|
mp10 | Max players Slots: 10. |
ts0 | Group limit No team system is in use here. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.