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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,237 players on 11,898 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

[AU] Meltdown

144.6.253.187:28015 checked 26d ago

teams off moddedcarbonhardcore
Release date
Next release
In five minutes (13:56 UTC)
Source
Live server queries
Server address
144.6.253.187:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#14,746

top 65%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #14,746 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on [AU] Meltdown

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of [AU] Meltdown

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of [AU] Meltdown

What the server publishes and what was recorded

Address144.6.253.187:28015
Region–
Max players10
Group limitteams off
Wipe schedule–
Last wipe3 Oct 2026, 04:28 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Alone & AfraidOC · no group limit · biweekly · 2 on average0 / 50
Rustafied.com - AU HardcoreOC · no group limit · weekly · 4 on average6 / 100
vanilla +OC · groups of 16+ · monthly · 1 on average0 / 75
Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average146 / 250
Rustafied.com - AU MondayOC · groups of 16+ · weekly · 122 on average17 / 100
Rustopia.gg - AU MainOC · groups of 12+ · weekly · 48 on average38 / 150

10. Quick answers

From the figures on this page.

Wipe records

When does [AU] Meltdown wipe, and how often?

With too few wipes of [AU] Meltdown on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 26 days 13 hours ago.

Server record

What does the record show for the uptime and current status of [AU] Meltdown?

The latest count records [AU] Meltdown as offline, last seen 26 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 3 October 2026.

In which location is [AU] Meltdown based?

No region tag is published by [AU] Meltdown, but its name points to Oceania. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 144.6.253.187:28015 it is addressed.

On which Rust version does [AU] Meltdown operate?

This release lists [AU] Meltdown on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on [AU] Meltdown?

The last count for [AU] Meltdown was 26 days 4 hours ago; it is offline at present.

What position does [AU] Meltdown hold in the server rankings?

For seven-day player hours, [AU] Meltdown is ranked #14,746, placing it in the top 65% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry [AU] Meltdown?

The Rust Census lists that [AU] Meltdown fits are: Oceania Rust servers and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

The tags on [AU] Meltdown: what do they indicate?

Read by the game's server browser, [AU] Meltdown publishes these tags: gmhardcore (Game mode): A harsher ruleset applies: hardcore; mp10 (Max players): Slots: 10; ts0 (Group limit): No team system is in use here; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on [AU] Meltdown?

The game generates the procedural map on [AU] Meltdown.

On [AU] Meltdown, what rules and settings are in force?

No gather rate is given in the name of [AU] Meltdown. Group limits are not published here. It runs hardcore, Facepunch's hardest mode. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join [AU] Meltdown?

You can open the console in Rust with F1 and enter client.connect 144.6.253.187:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcoreGame mode A harsher ruleset applies: hardcore.
mp10Max players Slots: 10.
ts0Group limit No team system is in use here.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon Plugins are handled by Carbon on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.