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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 103,131 players on 11,899 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

VIP Stacks Test (local)

144.6.242.42:28015 checked 3d ago

moddedoxide
Release date
Next release
In five minutes (20:05 UTC)
Source
Live server queries
Server address
144.6.242.42:28015
First recorded
10 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 4

25% full

7-day average

1

peak 1

Rank

#7,317

top 33%

Last wipe

4d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #7,317 of all ranked servers, the top 33%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on VIP Stacks Test (local)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k10 Oct14 Oct18 Oct21 Oct25 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.5 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctSat 17 OctSun 11 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 19:19 UTC4d ago – – running 0
Sat 24 Oct, 10:48 UTC5d ago – – – 1
Thu 22 Oct, 14:12 UTC7d ago 1 – 1.9 days 1
Sat 17 Oct, 11:00 UTC12d ago 1 held half 5.1 days 0
Sun 11 Oct, 07:18 UTC18d ago 60 – 6.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of VIP Stacks Test (local)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of VIP Stacks Test (local)

What the server publishes and what was recorded

Address144.6.242.42:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 19:41 UTC
Hostname–
First seen10 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average201 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average79 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average229 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average351 / 350

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on VIP Stacks Test (local)?

Wipes on VIP Stacks Test (local) fall at irregular times, leaving no next date to predict. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 4 days 22 hours ago.

How is wipe day run on VIP Stacks Test (local)?

An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

Server record

What does the record show for the uptime and current status of VIP Stacks Test (local)?

Last seen 3 days 22 hours ago, VIP Stacks Test (local) is offline in this release. A total of 19 of 168 hours were up over 7 full days, which is 11% of the time. First recorded by Rust Census on 10 October 2026.

In which location is VIP Stacks Test (local) based?

A region is not published by VIP Stacks Test (local). Rust Census does not look up where the machine stands; it shows where a server says it is. 144.6.242.42:28015 is its address.

Which Rust version is VIP Stacks Test (local) running?

The version in use on VIP Stacks Test (local) is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does VIP Stacks Test (local) carry?

At this release VIP Stacks Test (local) is offline, having last been seen 3 days 22 hours ago. This release records a seven-day average of 1 players and a peak of 1.

How does VIP Stacks Test (local) compare with other servers in the rankings?

The rank for VIP Stacks Test (local) is #7,317 on seven-day player hours, in the top 33% of ranked servers.

Tag details

On Rust Census, which lists and filters carry VIP Stacks Test (local)?

The Rust Census lists that VIP Stacks Test (local) fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on VIP Stacks Test (local)?

gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags VIP Stacks Test (local) publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for VIP Stacks Test (local)?

VIP Stacks Test (local) runs a procedural map, which the game generates.

What settings and rules have been listed for VIP Stacks Test (local)?

No gather rate is recorded for VIP Stacks Test (local) in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

How can you connect to VIP Stacks Test (local)?

Enter client.connect 144.6.242.42:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players The server holds 4 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.