Statistical profileOnline
RUSTVILLE
144.48.106.186:28025 checked 10m ago
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1. Main points
Players now
0/ 30
0% full
7-day average
0
peak –
Rank
#15,289
top 69%
Last wipe
80d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 30 slots.
- It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 80d ago.
2. Players
Figure 1: Players on RUSTVILLE
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of RUSTVILLE
3500 · seed 3565643471
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 3565643471 |
8. Server characteristics
Table 3: Characteristics of RUSTVILLE
What the server publishes and what was recorded
| Address | 144.48.106.186:28025 |
|---|---|
| Region | – |
| Max players | 30 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 9 Aug 2026, 21:47 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 255 on average | 183 / 2000 |
| [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 245 on average | 317 / 2000 |
| Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 107 on average | 65 / 200 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 59 on average | 36 / 200 |
| [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 55 on average | 49 / 300 |
| TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 49 on average | 74 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
When does RUSTVILLE wipe, and how often?
Too few wipes of RUSTVILLE are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 80 days 21 hours ago.
Server record
What does the record show for the uptime and current status of RUSTVILLE?
This release records RUSTVILLE as online. The uptime it reports puts the last restart at about 12 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of RUSTVILLE show?
Average server fps over the last 48 hours was 85, with a low of 39. Buildings, deployables and everything else in the world took the entity count to 68,758. Up to 4,825 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is RUSTVILLE based?
A region is not published by RUSTVILLE. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 144.48.106.186:28025 it is addressed.
On which Rust version does RUSTVILLE operate?
Rust network protocol 2632 and build 161125 on Windows is the version RUSTVILLE runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What population has been recorded on RUSTVILLE?
RUSTVILLE stands at 0 players from 30 slots in this release. This release gives a seven-day average of 0 players.
What position does RUSTVILLE hold in the server rankings?
The rank for RUSTVILLE is #15,289 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does RUSTVILLE appear among the Rust Census lists and filters?
Included in these Rust Census lists is RUSTVILLE: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on RUSTVILLE?
These are the tags RUSTVILLE publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): This is the game default: 8 to a team; v2632 (Protocol): Your game must run protocol 2632 to join; cs161125 (Build): Game build: 161125; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat here; the danger comes from the world; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Plugins are handled by Carbon on this server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for RUSTVILLE?
The procedural map on RUSTVILLE is generated by the game, measures 3,500 and carries seed 3565643471. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for RUSTVILLE?
No gather rate is given in the name of RUSTVILLE. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join RUSTVILLE?
Enter client.connect 144.48.106.186:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp30,ptrak,$r?,v2632,^z,^y,^p,gmrust,cs161125,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp30 | Max players The server holds 30 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2632 | Protocol Your game must run protocol 2632 to join. |
cs161125 | Build Game build: 161125. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Plugins are handled by Carbon on this server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.