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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 55,398 players on 11,709 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RUST Server

144.48.104.98:28015 checked 3d ago

moddedoxide
Release date
Next release
In five minutes (07:35 UTC)
Source
Live server queries
Server address
144.48.104.98:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 30

0% full

7-day average

0

peak –

Rank

#15,338

top 69%

Last wipe

26d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 30 slots.
  • It ranks #15,338 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on RUST Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

On rhythm

60%

of its recent wipes

Wipe-day peak

4

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctThu 1 OctTue 29 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:54 UTC26d ago 4 – running 1
Thu 1 Oct, 22:35 UTC FW27d ago 4 – 0.9 days 0
Tue 29 Sep, 18:40 UTC29d ago 4 held half 2.2 days 0
Mon 28 Sep, 03:30 UTC31d ago 3 – 1.6 days 2
Sun 27 Sep, 04:08 UTC32d ago 3 – 1 days 2
Sat 26 Sep, 02:35 UTC33d ago 3 – 1.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUST Server

4250 · seed 1847109859

Map of RUST Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size4250
Seed1847109859
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RUST Server

What the server publishes and what was recorded

Address144.48.104.98:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 20:54 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average140 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average81 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for RUST Server: what is it?

Wipes on RUST Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 13 hours.

What should you expect on wipe day at RUST Server?

The average busiest point of its recent wipes drew 4 players. On the latest wipe, 23 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server details

What does the record show for the uptime and current status of RUST Server?

Last seen 3 days 2 hours ago, RUST Server is offline in this release. A total of 104 of 168 hours were up over 7 full days, which is 62% of the time. First recorded by Rust Census on 25 September 2026.

Which location does RUST Server run from?

No region is given by RUST Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 144.48.104.98:28015 it is addressed.

Which Rust version is RUST Server running?

Rust network protocol 2634 and build 166494 on Windows is the version RUST Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on RUST Server?

The last count for RUST Server was 3 days 2 hours ago; it is offline at present. This release gives a seven-day average of 0 players.

In the rankings of Rust servers, where is RUST Server placed?

For seven-day player hours, RUST Server is ranked #15,338, placing it in the top 69% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry RUST Server?

The Rust Census lists that RUST Server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RUST Server carry?

These are the tags RUST Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp30 (Max players): The server holds 30 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Build 166494 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for RUST Server?

The procedural map on RUST Server is generated by the game, measures 4,250 and carries seed 1847109859. The same size and seed produce the same map; RustMaps shows it from this page.

How is RUST Server configured, and what rules does it keep?

No gather rate is given in the name of RUST Server. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

How can you connect to RUST Server?

Enter client.connect 144.48.104.98:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp30,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp30Max players The server holds 30 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build Build 166494 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.