Statistical profileOffline
ServerName
144.31.150.103:28015 checked 1d ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#8,736
top 39%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #8,736 of all ranked servers, the top 39%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on ServerName
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.8 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
67%
else halves by day 3
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 15:58 UTC3d ago | 1 | – | running | 0 |
| Sun 18 Oct, 10:43 UTC10d ago | 1 | halved by day 3 | 7.2 days | 1 |
| Tue 13 Oct, 18:34 UTC15d ago | 1 | held half | 4.7 days | 0 |
| Sat 3 Oct, 18:07 UTC25d ago | – | – | 10 days | 1 |
| Thu 1 Oct, 18:11 UTC FW27d ago | 1 | – | 2 days | 1 |
| Mon 28 Sep, 20:05 UTC30d ago | 1 | held half | 2.9 days | 1 |
| Sun 27 Sep, 20:03 UTC31d ago | 1 | – | 1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ServerName
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ServerName
What the server publishes and what was recorded
| Address | 144.31.150.103:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 15:58 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 144 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 75 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16 / 1000 |
10. Quick answers
From the figures on this page.
Wipe details
When does ServerName wipe, and how often?
No next wipe can be predicted for ServerName, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 3 days 18 hours ago.
How is wipe day run on ServerName?
Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. If not, it dropped below half by day 3.
Server details
How reliable is ServerName, and is it online now?
ServerName is offline at the time of this release; it was last seen 37 hours ago. Of the 168 hours in the last 7 full days, it was up 13 of them, or 8%. The first sighting of it by Rust Census was on 25 September 2026.
In which location is ServerName based?
A region is not published by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 144.31.150.103:28015 is its address.
Which Rust version is ServerName running?
The version in use on ServerName is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on ServerName?
ServerName is offline at present; its last recording was 37 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.
What position does ServerName hold in the server rankings?
The rank for ServerName is #8,736 on seven-day player hours, in the top 39% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover ServerName?
Included in these Rust Census lists is ServerName: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on ServerName: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags ServerName publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
How is ServerName configured, and what rules does it keep?
No gather rate is recorded for ServerName in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
What steps are needed to join ServerName?
Enter client.connect 144.31.150.103:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.