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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,841 players on 11,709 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

144.31.150.103:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (20:45 UTC)
Source
Live server queries
Server address
144.31.150.103:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

1

peak 1

Rank

#8,736

top 39%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #8,736 of all ranked servers, the top 39%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

AveragePeak
00.250.50.75116:0019:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep1 Oct7 Oct17 Oct23 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.8 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

67%

else halves by day 3

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sun 25 OctSun 18 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 15:58 UTC3d ago 1 – running 0
Sun 18 Oct, 10:43 UTC10d ago 1 halved by day 3 7.2 days 1
Tue 13 Oct, 18:34 UTC15d ago 1 held half 4.7 days 0
Sat 3 Oct, 18:07 UTC25d ago – – 10 days 1
Thu 1 Oct, 18:11 UTC FW27d ago 1 – 2 days 1
Mon 28 Sep, 20:05 UTC30d ago 1 held half 2.9 days 1
Sun 27 Sep, 20:03 UTC31d ago 1 – 1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address144.31.150.103:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe25 Oct 2026, 15:58 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average144 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average75 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average16 / 1000

10. Quick answers

From the figures on this page.

Wipe details

When does ServerName wipe, and how often?

No next wipe can be predicted for ServerName, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 3 days 18 hours ago.

How is wipe day run on ServerName?

Recent wipes drew an average peak of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Half that peak was held until the next wipe in 67% of its recent wipes. If not, it dropped below half by day 3.

Server details

How reliable is ServerName, and is it online now?

ServerName is offline at the time of this release; it was last seen 37 hours ago. Of the 168 hours in the last 7 full days, it was up 13 of them, or 8%. The first sighting of it by Rust Census was on 25 September 2026.

In which location is ServerName based?

A region is not published by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 144.31.150.103:28015 is its address.

Which Rust version is ServerName running?

The version in use on ServerName is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

What population has been recorded on ServerName?

ServerName is offline at present; its last recording was 37 hours ago. This release records a seven-day average of 1 players and a peak of 1. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 1 players.

What position does ServerName hold in the server rankings?

The rank for ServerName is #8,736 on seven-day player hours, in the top 39% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover ServerName?

Included in these Rust Census lists is ServerName: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on ServerName: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags ServerName publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

How is ServerName configured, and what rules does it keep?

No gather rate is recorded for ServerName in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join ServerName?

Enter client.connect 144.31.150.103:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.