Statistical profileOffline
TestSrv1
NA 143.59.126.132:28002 checked 30d ago
Connect to this server
1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#15,784
top 66% · #1608 in NA
Last wipe
30d ago
monthly schedule
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #15,784 of all ranked servers, the top 66%, and #1608 in NA, on player hours over the last seven days.
- Its current map went up 30d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on TestSrv1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 66% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TestSrv1
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TestSrv1
What the server publishes and what was recorded
| Address | 143.59.126.132:28002 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 29 Sep 2026, 20:09 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 54 on average | 62 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 30 on average | 45 / 200 |
| Rusty Spoons PvE | no raiding / stealing / killing | NA · groups of 10+ · monthly · 13 on average | 16 / 100 |
| MadRust PVE - Get Achievements | NA · groups of 8+ · monthly · 12 on average | 9 / 50 |
| [US] PureRust | PvE | No Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 11 on average | 14 / 150 |
| Stillwater Shores PVE | PVP | NA · groups of 30+ · monthly · 6 on average | 7 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on TestSrv1?
An estimate from the force wipe gives the next wipe of TestSrv1. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. 30 days 3 hours have passed since this world was made. The tags list a wipe schedule of one month.
Server details
Is TestSrv1 up, and how well has it held up?
TestSrv1 is offline at the time of this release; it was last seen 30 days 3 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 29 September 2026.
Which location does TestSrv1 run from?
In North America TestSrv1 lists itself, with its NA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 143.59.126.132:28002 is its address.
On which Rust version does TestSrv1 operate?
This release lists TestSrv1 on Rust network protocol 2633 and build 165217, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for TestSrv1?
At this release TestSrv1 is offline, having last been seen 30 days 3 hours ago.
What position does TestSrv1 hold in the server rankings?
This release ranks TestSrv1 at #15,784 for seven-day player hours, #1,608 in North America, inside the top 66% of ranked servers.
Tags, lists
Where does TestSrv1 appear among the Rust Census lists and filters?
These Rust Census lists include TestSrv1: Community servers, Rust PvE servers, listed and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on TestSrv1?
These are the tags TestSrv1 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): Build 165217 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
What map is listed for TestSrv1?
TestSrv1 runs a procedural map, which the game generates.
On TestSrv1, what rules and settings are in force?
No gather rate is recorded for TestSrv1 in its name. The group cap stands at 8 players, the default for the game. pve is the game mode recorded, no fighting other players. The server browser lists it under Community. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join TestSrv1?
You can open the console in Rust with F1 and enter client.connect 143.59.126.132:28002; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2633,^m,NA,^p,gmvanilla,cs165217,ts8,^o
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp50 | Max players The server holds 50 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Gameplay
^p | PvE PvE: players do not fight each other, and the world is the danger. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.