Statistical profileOnline
RUST Oklahoma - Modded
NA 143.109.149.125:28015 checked 8m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,327
top 69% · #1502 in NA
Last wipe
27d ago
monthly schedule
Next wipe
7d 1h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,327 of all ranked servers, the top 69%, and #1502 in NA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on RUST Oklahoma - Modded
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Usual gap
3.8 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 2
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 1h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 35d 1h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:09 UTC27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 12:27 UTC31d ago | 1 | halved by day 2 | 3.8 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of RUST Oklahoma - Modded
What the server publishes and what was recorded
| Address | 143.109.149.125:28015 |
|---|---|
| Region | NA |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 08:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Server Type: - PVP & Roleplay Server Rules: 1) No hacking, cheating, exploiting, etc. 2) No trolling, griefing, mic abuse, or chat spamming. 3) We reserve the right to kick and/or ban anyone who violates the server rules. 4) Enjoy and have a great time! Server Modifications: - Automated Events - Blueprint Manager - Gather Manager - Info Panel - Private Messages - Sign Artist - Stack Modifier - Team Manager - Vehicle Decay Protection - Welcomer - You've Got Mail
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [NA] Willjum's Casual Solo/Duo Monthly | NA · groups of 8+ · monthly · 14 on average | 7 / 175 |
| Hempville 420 No Kos Low Decay / Limited PvP | NA · groups of 8+ · monthly · 7 on average | 4 / 90 |
| Made in Quebec & France! QC FR EN (Website 9 Languages) | NA · groups of 8+ · monthly · 4 on average | 3 / 1000 |
| Testing Grounds | NA · groups of 8+ · monthly · 2 on average | 2 / 15 |
| Apocrypha-Linux | PvE | PvP | NA · groups of 20+ · monthly · 1 on average | 2 / 50 |
| [US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | | NA · groups of 8+ · monthly · 1 on average | 1 / 50 |
11. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for RUST Oklahoma - Modded: what is it?
A monthly force wipe is the sole occasion on which RUST Oklahoma - Modded wipes. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. The present world dates from 27 days 9 hours. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at RUST Oklahoma - Modded?
The average busiest point of its recent wipes drew 1 players. On the latest wipe, 17 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases, half the peak was lost by day 2.
Server record
What does the record show for the uptime and current status of RUST Oklahoma - Modded?
RUST Oklahoma - Modded is online at the time of this release. The uptime it reports puts the last restart at about 7 hours ago. A total of 162 of 168 hours were up over 7 full days, which is 96% of the time. The first sighting of it by Rust Census was on 13 September 2026.
What does the performance record of RUST Oklahoma - Modded show?
Over the last 48 hours, server fps averaged 155; the lowest reading was 100. The world carried up to 93,958 entities, including buildings, deployables and all else. The peak memory use recorded was 2,972 MB. What players experience as lag is low fps combined with a climbing entity count.
Which location does RUST Oklahoma - Modded run from?
With its NA tag, RUST Oklahoma - Modded lists itself in North America. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 143.109.149.125:28015 it is addressed.
What version of Rust has been recorded on RUST Oklahoma - Modded?
Rust network protocol 2635 and build 168909 on Windows is the version RUST Oklahoma - Modded runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does RUST Oklahoma - Modded carry?
RUST Oklahoma - Modded stands at 0 players from 50 slots in this release. The seven-day average for this server is 0 players.
How does RUST Oklahoma - Modded compare with other servers in the rankings?
On player hours over the last seven days RUST Oklahoma - Modded stands at #15,327, #1,502 in North America, in the top 69% of ranked servers.
Tag details
On Rust Census, which lists and filters carry RUST Oklahoma - Modded?
These Rust Census lists include RUST Oklahoma - Modded: Modded Rust servers, counted and North America: servers listed. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
The tags on RUST Oklahoma - Modded: what do they indicate?
Read by the game's server browser, RUST Oklahoma - Modded publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; NA (North America): The server browser files this server under North America. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on RUST Oklahoma - Modded?
The procedural map on RUST Oklahoma - Modded is generated by the game, measures 4,000 and carries seed 1488. Because one size and seed give one map, RustMaps can display it from this page.
How is RUST Oklahoma - Modded configured, and what rules does it keep?
No gather rate is given in the name of RUST Oklahoma - Modded. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What is the way to join RUST Oklahoma - Modded?
Enter client.connect 143.109.149.125:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptsw,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptsw | Networking This server uses the network layer 'sw'. |
$r? | Region code A region code has not been set. |
Wipe schedule
^m | Monthly This server wipes monthly, on Facepunch's force wipe. |
|---|
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
NA | North America The server browser files this server under North America. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
