Statistical profileOnline
A LOW.MS Rust Server
142.91.157.252:28025 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak 3
Rank
#6,393
top 29%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 50 slots.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #6,393 of all ranked servers, the top 29%, on player hours over the last seven days.
- Its current map went up 5d ago.
2. Players
Figure 1: Players on A LOW.MS Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2.8 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
60%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 16:58 UTC1d ago | – | – | running | 0 |
| Fri 23 Oct, 11:06 UTC5d ago | 2 | held half | 4.2 days | 0 |
| Tue 20 Oct, 22:08 UTC8d ago | 2 | held half | 2.5 days | 0 |
| Sat 17 Oct, 21:13 UTC11d ago | 1 | halved by day 1 | 3 days | 0 |
| Thu 15 Oct, 21:14 UTC13d ago | 3 | halved by day 1 | 2 days | 0 |
| Tue 13 Oct, 19:41 UTC15d ago | 1 | held half | 2.1 days | 0 |
| Fri 9 Oct, 14:42 UTC19d ago | 3 | halved by day 2 | 4.2 days | 0 |
| Sat 3 Oct, 18:19 UTC25d ago | 2 | held half | 5.8 days | 0 |
| Thu 1 Oct, 19:38 UTC FW27d ago | 2 | – | 1.9 days | 0 |
| Tue 29 Sep, 12:12 UTC29d ago | 6 | halved by day 1 | 2.3 days | 2 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of A LOW.MS Rust Server
2000 · seed 2011482507
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2000 |
| Seed | 2011482507 |
8. Server characteristics
Table 3: Characteristics of A LOW.MS Rust Server
What the server publishes and what was recorded
| Address | 142.91.157.252:28025 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 11:06 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 108 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 168 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 49 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does A LOW.MS Rust Server wipe, and how often?
A LOW.MS Rust Server wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 5 days 21 hours have passed since this world was made.
How is wipe day run on A LOW.MS Rust Server?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 5 hours passed before the crowd peaked. Half that peak was held until the next wipe in 60% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server details
What does the record show for the uptime and current status of A LOW.MS Rust Server?
This release records A LOW.MS Rust Server as online. By its own reported uptime, it restarted about 13 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 19 September 2026.
How well does A LOW.MS Rust Server perform?
Over the last 48 hours, server fps averaged 198; the lowest reading was 75. The world carried up to 170,391 entities, including buildings, deployables and all else. Up to 2,841 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is A LOW.MS Rust Server based?
No region is published by A LOW.MS Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 142.91.157.252:28025 it is addressed.
What version of Rust has been recorded on A LOW.MS Rust Server?
The version in use on A LOW.MS Rust Server is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does A LOW.MS Rust Server carry?
The present count is 0 players on A LOW.MS Rust Server, out of 50 slots. This release records a seven-day average of 0 players and a peak of 3. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 1 players.
What position does A LOW.MS Rust Server hold in the server rankings?
For seven-day player hours, A LOW.MS Rust Server is ranked #6,393, placing it in the top 29% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry A LOW.MS Rust Server?
These Rust Census lists include A LOW.MS Rust Server: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
The tags on A LOW.MS Rust Server: what do they indicate?
These are the tags A LOW.MS Rust Server publishes for the game's server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on A LOW.MS Rust Server?
A LOW.MS Rust Server runs a procedural map of size 2,000 with seed 2011482507, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
On A LOW.MS Rust Server, what rules and settings are in force?
No gather rate is given in the name of A LOW.MS Rust Server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join A LOW.MS Rust Server?
Enter client.connect 142.91.157.252:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
