Statistical profileOnline
Prosit
141.95.13.43:28015 checked 6m ago
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1. Main points
Players now
0/ 125
0% full
7-day average
0
peak 2
Rank
#6,660
top 30%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- There were 0 players on it, 0% of its 125 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,660 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 10d ago.
2. Players
Figure 1: Players on Prosit
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
11.5 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 4
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 15:58 UTC10d ago | 1 | – | running | 0 |
| Sun 4 Oct, 20:46 UTC23d ago | 1 | halved by day 4 | 12.8 days | 0 |
| Thu 24 Sep, 16:01 UTC33d ago | 0 | – | 10.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Prosit
3500 · seed 471471404
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 471471404 |
8. Server characteristics
Table 3: Characteristics of Prosit
What the server publishes and what was recorded
| Address | 141.95.13.43:28015 |
|---|---|
| Region | – |
| Max players | 125 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Oct 2026, 15:58 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 104 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 122 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 113 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 45 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 20 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
When does Prosit wipe, and how often?
Prosit wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 10 days 15 hours ago.
What should you expect on wipe day at Prosit?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 3 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.
About the server
What does the record show for the uptime and current status of Prosit?
This release records Prosit as online. The uptime it reports puts the last restart at about 5 days 10 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.
Does Prosit hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 124; the lowest reading was 53. Buildings, deployables and everything else in the world took the entity count to 64,548. Up to 5,192 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
Which location does Prosit run from?
A region is not published by Prosit. Rust Census does not look up where the machine stands; it shows where a server says it is. 141.95.13.43:28015 is its address.
Which Rust version is Prosit running?
This release lists Prosit on Rust network protocol 2635 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
How many players does Prosit carry?
The present count is 0 players on Prosit, out of 125 slots. Averaged over seven days: 0 players, with a peak of 2.
What position does Prosit hold in the server rankings?
The rank for Prosit is #6,660 on seven-day player hours, in the top 30% of ranked servers.
Tag details
On Rust Census, which lists and filters carry Prosit?
Included in these Rust Census lists is Prosit: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Prosit carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): Slots: 125; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Prosit publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for Prosit?
Prosit runs a procedural map of size 3,500 with seed 471471404, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
On Prosit, what rules and settings are in force?
No gather rate is recorded for Prosit in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Prosit?
Enter client.connect 141.95.13.43:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp125 | Max players Slots: 125. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs167781 | Build Game build: 167781. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.