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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 39,326 players on 11,626 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Prosit

141.95.13.43:28015 checked 6m ago

moddedoxide
Release date
Next release
In five minutes (07:11 UTC)
Source
Live server queries
Server address
141.95.13.43:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 125

0% full

7-day average

0

peak 2

Rank

#6,660

top 30%

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 125 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,660 of all ranked servers, the top 30%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on Prosit

Players now and over time, UTC

AveragePeak
0123408:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020008:0017:0002:0011:0020:0005:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

11.5 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 4

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Sat 17 OctSun 4 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:58 UTC10d ago 1 – running 0
Sun 4 Oct, 20:46 UTC23d ago 1 halved by day 4 12.8 days 0
Thu 24 Sep, 16:01 UTC33d ago 0 – 10.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Prosit

3500 · seed 471471404

Map of Prosit

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed471471404
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Prosit

What the server publishes and what was recorded

Address141.95.13.43:28015
Region–
Max players125
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 15:58 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average104 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average113 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average45 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average20 / 1000

10. Quick answers

From the figures on this page.

Wipe records

When does Prosit wipe, and how often?

Prosit wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 10 days 15 hours ago.

What should you expect on wipe day at Prosit?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 3 hours after it began. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 4.

About the server

What does the record show for the uptime and current status of Prosit?

This release records Prosit as online. The uptime it reports puts the last restart at about 5 days 10 hours ago. A total of 168 of 168 hours were up over 7 full days, which is 100% of the time. It was first seen by Rust Census on 13 September 2026.

Does Prosit hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 124; the lowest reading was 53. Buildings, deployables and everything else in the world took the entity count to 64,548. Up to 5,192 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

Which location does Prosit run from?

A region is not published by Prosit. Rust Census does not look up where the machine stands; it shows where a server says it is. 141.95.13.43:28015 is its address.

Which Rust version is Prosit running?

This release lists Prosit on Rust network protocol 2635 and build 167781, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does Prosit carry?

The present count is 0 players on Prosit, out of 125 slots. Averaged over seven days: 0 players, with a peak of 2.

What position does Prosit hold in the server rankings?

The rank for Prosit is #6,660 on seven-day player hours, in the top 30% of ranked servers.

Tag details

On Rust Census, which lists and filters carry Prosit?

Included in these Rust Census lists is Prosit: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Prosit carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp125 (Max players): Slots: 125; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags Prosit publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Prosit?

Prosit runs a procedural map of size 3,500 with seed 471471404, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

On Prosit, what rules and settings are in force?

No gather rate is recorded for Prosit in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join Prosit?

Enter client.connect 141.95.13.43:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp125Max players Slots: 125.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs167781Build Game build: 167781.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.