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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,636 players on 11,821 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

4Netplayers Rust Server

141.94.74.199:21000 checked 16d ago

moddedoxide
Release date
Next release
In five minutes (11:50 UTC)
Source
Live server queries
Server address
141.94.74.199:21000
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,366

top 71%

Last wipe

24d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,366 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on 4Netplayers Rust Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k3 Oct6 Oct10 Oct13 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 19:53 UTC24d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of 4Netplayers Rust Server

3072 · seed 20261003

Map of 4Netplayers Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3072
Seed20261003
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of 4Netplayers Rust Server

What the server publishes and what was recorded

Address141.94.74.199:21000
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 19:53 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
RustForNoobs.com Primitive | Bow / Melee | MedievalNA · groups of 16+ · biweekly · 1 on average0 / 50
[US East] Facepunch Primitive 1NA · groups of 8+ · monthly · 22 on average22 / 400
[EU] Facepunch Primitive 1EU · groups of 8+ · monthly · 16 on average21 / 400
JumpRust.com - EU 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|EU · groups of 16+ · 3x · biweekly · 5 on average8 / 120
JumpRust.com - US 3x|Primitive|Full PVP|Shop|Kits|TP|Clans|NA · groups of 16+ · 3x · biweekly · 4 on average3 / 120
Rust4Noobs | Solo/Duo | Primitive Monthly | No BP WipeEU · duo · monthly · 6 on average6 / 100

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for 4Netplayers Rust Server: what is it?

With too few wipes of 4Netplayers Rust Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 24 days ago.

What should you expect on wipe day at 4Netplayers Rust Server?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

About the server

How reliable is 4Netplayers Rust Server, and is it online now?

4Netplayers Rust Server is offline at the time of this release; it was last seen 16 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 3 October 2026.

In which location is 4Netplayers Rust Server based?

No region is published by 4Netplayers Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 141.94.74.199:21000 it is addressed.

Which Rust version is 4Netplayers Rust Server running?

Rust network protocol 2634 and build 167231 on Linux is the version 4Netplayers Rust Server runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on 4Netplayers Rust Server?

4Netplayers Rust Server is offline at present; its last recording was 16 days 9 hours ago.

What position does 4Netplayers Rust Server hold in the server rankings?

For seven-day player hours, 4Netplayers Rust Server is ranked #15,366, placing it in the top 71% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry 4Netplayers Rust Server?

These Rust Census lists include 4Netplayers Rust Server: Modded Rust servers, counted and Primitive Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The tags on 4Netplayers Rust Server: what do they indicate?

These are the tags 4Netplayers Rust Server publishes for the game's server browser to read: gmprimitive (Game mode): No guns: this primitive mode allows bows, spears and melee; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): The server runs game build 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for 4Netplayers Rust Server?

4Netplayers Rust Server runs a procedural map of size 3,072 with seed 20261003, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for 4Netplayers Rust Server?

No gather rate is recorded for 4Netplayers Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs primitive, no guns: bows, spears and melee. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join 4Netplayers Rust Server?

Enter client.connect 141.94.74.199:21000 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmprimitive,cs167231,ts8,^o^z

Game

gmprimitiveGame mode No guns: this primitive mode allows bows, spears and melee.
mp10Max players The server holds 10 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167231Build The server runs game build 167231.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.