Statistical profileOffline
Local-Occlusion-ON
141.11.181.4:28015 checked 2d ago
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1. Main points
Players now
1/ 10
10% full
7-day average
1
peak 1
Rank
#14,179
top 64%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #14,179 of all ranked servers, the top 64%, on player hours over the last seven days.
- Its current map went up 6d ago.
2. Players
Figure 1: Players on Local-Occlusion-ON
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Local-Occlusion-ON
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Local-Occlusion-ON
What the server publishes and what was recorded
| Address | 141.11.181.4:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 14:46 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 78 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 131 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 42 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 135 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
When does Local-Occlusion-ON wipe, and how often?
Too few wipes of Local-Occlusion-ON are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 6 days 6 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of Local-Occlusion-ON?
Last seen 2 days 15 hours ago, Local-Occlusion-ON is offline in this release. The figures for the last full day, 1 in all, show it up 0% of the time, 0 of 24 hours. It was first seen by Rust Census on 27 October 2026.
What location has been recorded for Local-Occlusion-ON?
No region is published by Local-Occlusion-ON. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 141.11.181.4:28015 it is addressed.
Which Rust version is Local-Occlusion-ON running?
Rust network protocol 2635 and build 168909 on Windows is the version Local-Occlusion-ON runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does Local-Occlusion-ON carry?
The last count for Local-Occlusion-ON was 2 days 15 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1.
What position does Local-Occlusion-ON hold in the server rankings?
For seven-day player hours, Local-Occlusion-ON is ranked #14,179, placing it in the top 64% of all ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Local-Occlusion-ON?
These Rust Census lists include Local-Occlusion-ON: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Local-Occlusion-ON?
These are the tags Local-Occlusion-ON publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
Which map is in use on Local-Occlusion-ON?
The game generates the procedural map on Local-Occlusion-ON.
On Local-Occlusion-ON, what rules and settings are in force?
The name of Local-Occlusion-ON carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.
Join details
How can you connect to Local-Occlusion-ON?
Enter client.connect 141.11.181.4:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players Slots: 10. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.