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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 104,075 players on 11,902 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Map D

140.228.68.101:28015 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (18:45 UTC)
Source
Live server queries
Server address
140.228.68.101:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,310

top 69%

Last wipe

54d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 10 slots.
  • It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 54d ago.

2. Players

Figure 1: Players on Map D

Players now and over time, UTC

AveragePeak
0123419:0022:0023:0011:0014:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

010020030040019:0022:0023:0011:0014:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct16 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Map D

4500 · seed 1337

Map of Map D

Table 2: The world

As the server publishes it

MapCustom Map
Size4500
Seed1337

8. Server characteristics

Table 3: Characteristics of Map D

What the server publishes and what was recorded

Address140.228.68.101:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Sep 2026, 13:52 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average121 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average76 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average347 / 350

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Map D: what is it?

Too few wipes of Map D are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 54 days 4 hours ago.

About the server

Is Map D up, and how well has it held up?

Map D is online at the time of this release. The uptime it reports puts the last restart at about 6 hours ago. A total of 59 of 168 hours were up over 7 full days, which is 35% of the time. The first sighting of it by Rust Census was on 13 September 2026.

Does Map D hold a steady frame rate and connection?

The figures for the last 48 hours give an average of 146 server fps and a minimum of 43. The world carried up to 133,940 entities, including buildings, deployables and all else. Memory use reached 3,215 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Map D?

No region is published by Map D. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 140.228.68.101:28015 it is addressed.

On which Rust version does Map D operate?

The version in use on Map D is Rust network protocol 2633 and build 163207 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Map D?

At counting time Map D recorded 0 players across 10 slots. This release gives a seven-day average of 0 players.

How does Map D compare with other servers in the rankings?

For seven-day player hours, Map D is ranked #15,310, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Map D?

Included in these Rust Census lists is Map D: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Map D carry?

Read by the game's server browser, Map D publishes these tags: gmvanilla (Game mode): Survival play in the vanilla format; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Game build: 163207; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for Map D?

Map D runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page. The map carries the name: Custom Map.

On Map D, what rules and settings are in force?

No gather rate is given in the name of Map D. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join Map D?

You can open the console in Rust with F1 and enter client.connect 140.228.68.101:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^o^z

Game

gmvanillaGame mode Survival play in the vanilla format.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs163207Build Game build: 163207.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.