Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 41,937 players on 11,705 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

k1lly0u's testing grounds

14.201.247.151:28015 checked 1d ago

moddedoxide
Release date
Next release
In five minutes (23:25 UTC)
Source
Live server queries
Server address
14.201.247.151:28015
First recorded
18 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak 1

Rank

#11,353

top 51%

Last wipe

1d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #11,353 of all ranked servers, the top 51%, on player hours over the last seven days.
  • Its current map went up 1d ago.

2. Players

Figure 1: Players on k1lly0u's testing grounds

Players now and over time, UTC

AveragePeakWipe
00.250.50.75104:0023:00Wiped Tue 27 Oct, 04:17 UTCWIPE

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep3 Oct8 Oct13 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

26.3 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 5

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:17 UTC1d ago – – running 1
Wed 30 Sep, 21:41 UTC28d ago 1 halved by day 5 26.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of k1lly0u's testing grounds

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of k1lly0u's testing grounds

What the server publishes and what was recorded

Address14.201.247.151:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 04:31 UTC
Hostname–
First seen18 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 155 on average31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average23 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for k1lly0u's testing grounds: what is it?

Too few wipes of k1lly0u's testing grounds are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 45 hours have passed since this world was made.

How is wipe day run on k1lly0u's testing grounds?

Recent wipes drew an average peak of 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 5.

Server record

Is k1lly0u's testing grounds up, and how well has it held up?

k1lly0u's testing grounds is offline at the time of this release; it was last seen 26 hours ago. 5 of 168 hours on across the last 7 full days gives an uptime of 3%. The first sighting of it by Rust Census was on 18 September 2026.

Which location does k1lly0u's testing grounds run from?

No region is given by k1lly0u's testing grounds. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 14.201.247.151:28015 is its address.

Which Rust version is k1lly0u's testing grounds running?

The version in use on k1lly0u's testing grounds is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does k1lly0u's testing grounds carry?

The last count for k1lly0u's testing grounds was 26 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 04:00 UTC, with an average of 0 players.

What position does k1lly0u's testing grounds hold in the server rankings?

For seven-day player hours, k1lly0u's testing grounds is ranked #11,353, placing it in the top 51% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry k1lly0u's testing grounds?

The Rust Census lists that k1lly0u's testing grounds fits are: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on k1lly0u's testing grounds carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags k1lly0u's testing grounds publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

How is k1lly0u's testing grounds configured, and what rules does it keep?

The name of k1lly0u's testing grounds carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is inactive: VAC, Valve's system, is off.

Join details

What is the way to join k1lly0u's testing grounds?

Enter client.connect 14.201.247.151:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.