Statistical profileOffline
PveThreat-Dev
14.12.132.162:28015 checked 42d ago
Connect to this server
1. Main points
Players now
0/ 8
0% full
7-day average
0
peak –
Rank
#14,182
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 8 slots.
- It ranks #14,182 of all ranked servers, on player hours over the last seven days.
- Its current map went up 42d ago.
2. Players
Figure 1: Players on PveThreat-Dev
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of PveThreat-Dev
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of PveThreat-Dev
What the server publishes and what was recorded
| Address | 14.12.132.162:28015 |
|---|---|
| Region | – |
| Max players | 8 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 17 Sep 2026, 01:11 UTC |
| Hostname | – |
| First seen | 17 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 181 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 172 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 85 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 176 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 237 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
When does PveThreat-Dev wipe, and how often?
The rhythm of PveThreat-Dev's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 42 days 13 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of PveThreat-Dev?
The latest count records PveThreat-Dev as offline, last seen 42 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 17 September 2026.
What location has been recorded for PveThreat-Dev?
A region is not published by PveThreat-Dev. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 14.12.132.162:28015 it is addressed.
What version of Rust has been recorded on PveThreat-Dev?
This release lists PveThreat-Dev on Rust network protocol 2633 and build 163794, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does PveThreat-Dev carry?
PveThreat-Dev is offline at present; its last recording was 42 days 9 hours ago.
In the rankings of Rust servers, where is PveThreat-Dev placed?
For seven-day player hours, PveThreat-Dev is ranked #14,182, placing it in the top – of all ranked servers.
Tag details
Which Rust Census filters and lists cover PveThreat-Dev?
Included in these Rust Census lists is PveThreat-Dev: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on PveThreat-Dev carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp8 (Max players): Slots: 8; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings are the tags PveThreat-Dev publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
What map is listed for PveThreat-Dev?
The game generates the procedural map on PveThreat-Dev.
What settings and rules have been listed for PveThreat-Dev?
No gather rate is given in the name of PveThreat-Dev. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
How to join
What is the way to join PveThreat-Dev?
Enter client.connect 14.12.132.162:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp8,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp8 | Max players Slots: 8. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs163794 | Build Game build: 163794. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.