Statistical profileOnline
rustservers.gg testing servers
139.99.144.212:28015 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 15
0% full
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
27d ago
no schedule published
Next wipe
6d 19h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it, 0% of its 15 slots.
- It ranks #15,276 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on rustservers.gg testing servers
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 19h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 19h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:30 UTC FW27d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of rustservers.gg testing servers
What the server publishes and what was recorded
| Address | 139.99.144.212:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 23:30 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 35 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 66 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 21 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 73 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 274 / 310 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for rustservers.gg testing servers: what is it?
A monthly force wipe is the sole occasion on which rustservers.gg testing servers wipes. On Thursday 5 November at 19:00 UTC the next wipe falls, as a force wipe takes every Rust server. 27 days 23 hours have passed since this world was made.
What should you expect on wipe day at rustservers.gg testing servers?
An average of 1 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
Server record
How reliable is rustservers.gg testing servers, and is it online now?
At the latest check, rustservers.gg testing servers was online. About 3 days 7 hours ago is when it last restarted, according to the uptime it reports. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 13 September 2026.
How well does rustservers.gg testing servers perform?
Average server fps over the last 48 hours was 226, with a low of 208. Buildings, deployables and everything else in the world took the entity count to 28,169. The peak memory use recorded was 2,420 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is rustservers.gg testing servers based?
No region is published by rustservers.gg testing servers. Rust Census does not look up where the machine stands; it shows where a server says it is. 139.99.144.212:28015 is its address.
On which Rust version does rustservers.gg testing servers operate?
This release lists rustservers.gg testing servers on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
How many players does rustservers.gg testing servers carry?
At counting time rustservers.gg testing servers recorded 0 players across 15 slots. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is rustservers.gg testing servers placed?
The rank for rustservers.gg testing servers is #15,276 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does rustservers.gg testing servers appear among the Rust Census lists and filters?
These Rust Census lists include rustservers.gg testing servers: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on rustservers.gg testing servers carry?
These are the tags rustservers.gg testing servers publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on rustservers.gg testing servers?
The procedural map on rustservers.gg testing servers is generated by the game, measures 2,500 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for rustservers.gg testing servers?
The name of rustservers.gg testing servers carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Carbon. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join rustservers.gg testing servers?
Enter client.connect 139.99.144.212:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp15 | Max players The server holds 15 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.