Statistical profileOnline
RUSTLYFE101
139.99.142.171:28041 checked 10m ago
Connect to this server
1. Main points
Players now
0/ 40
0% full
7-day average
0
peak 2
Rank
#6,745
top 30%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #6,745 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on RUSTLYFE101
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
1.2 days
between real wipes
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:02 UTC13d ago | 2 | – | running | 0 |
| Thu 15 Oct, 02:43 UTC14d ago | 2 | – | 1.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of RUSTLYFE101
What the server publishes and what was recorded
| Address | 139.99.142.171:28041 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 08:07 UTC |
| Hostname | – |
| First seen | 15 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 85 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 148 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 55 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 159 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 347 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on RUSTLYFE101?
With too few wipes of RUSTLYFE101 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 13 days 12 hours have passed since this world was made.
What should you expect on wipe day at RUSTLYFE101?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 2 hours passed before the crowd peaked.
Server details
What does the record show for the uptime and current status of RUSTLYFE101?
RUSTLYFE101 is online at the time of this release. The uptime it reports puts the last restart at about 36 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 15 October 2026.
Does RUSTLYFE101 hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 122; the lowest reading was 51. Buildings, deployables and everything else in the world took the entity count to 91,215. Up to 3,838 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
In which location is RUSTLYFE101 based?
No region is published by RUSTLYFE101. Rust Census does not look up where the machine stands; it shows where a server says it is. At 139.99.142.171:28041 it is addressed.
What version of Rust has been recorded on RUSTLYFE101?
This release lists RUSTLYFE101 on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for RUSTLYFE101?
At counting time RUSTLYFE101 recorded 0 players across 40 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.
In the rankings of Rust servers, where is RUSTLYFE101 placed?
The rank for RUSTLYFE101 is #6,745 on seven-day player hours, in the top 30% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover RUSTLYFE101?
The Rust Census lists that RUSTLYFE101 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RUSTLYFE101 carry?
Read by the game's server browser, RUSTLYFE101 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
What map is listed for RUSTLYFE101?
Size 4,000 and seed 420123: that is the procedural map on RUSTLYFE101, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for RUSTLYFE101?
No gather rate is recorded for RUSTLYFE101 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to RUSTLYFE101?
You can open the console in Rust with F1 and enter client.connect 139.99.142.171:28041; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.