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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 100,165 players on 11,854 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

RUSTLYFE101

139.99.142.171:28041 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (20:15 UTC)
Source
Live server queries
Server address
139.99.142.171:28041
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 2

Rank

#6,745

top 30%

Last wipe

13d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 2.
  • It ranks #6,745 of all ranked servers, the top 30%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on RUSTLYFE101

Players now and over time, UTC

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020021:0006:0015:0001:0010:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

1.2 days

between real wipes

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 07:02 UTC13d ago 2 – running 0
Thu 15 Oct, 02:43 UTC14d ago 2 – 1.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RUSTLYFE101

4000 · seed 420123

Map of RUSTLYFE101

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed420123
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of RUSTLYFE101

What the server publishes and what was recorded

Address139.99.142.171:28041
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 08:07 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average55 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average159 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347 / 350

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RUSTLYFE101?

With too few wipes of RUSTLYFE101 on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 13 days 12 hours have passed since this world was made.

What should you expect on wipe day at RUSTLYFE101?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 2 hours passed before the crowd peaked.

Server details

What does the record show for the uptime and current status of RUSTLYFE101?

RUSTLYFE101 is online at the time of this release. The uptime it reports puts the last restart at about 36 hours ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 15 October 2026.

Does RUSTLYFE101 hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 122; the lowest reading was 51. Buildings, deployables and everything else in the world took the entity count to 91,215. Up to 3,838 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.

In which location is RUSTLYFE101 based?

No region is published by RUSTLYFE101. Rust Census does not look up where the machine stands; it shows where a server says it is. At 139.99.142.171:28041 it is addressed.

What version of Rust has been recorded on RUSTLYFE101?

This release lists RUSTLYFE101 on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for RUSTLYFE101?

At counting time RUSTLYFE101 recorded 0 players across 40 slots. This release records a seven-day average of 0 players and a peak of 2. Over the past 48 hours the highest average fell at 00:00 UTC: 1 players.

In the rankings of Rust servers, where is RUSTLYFE101 placed?

The rank for RUSTLYFE101 is #6,745 on seven-day player hours, in the top 30% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover RUSTLYFE101?

The Rust Census lists that RUSTLYFE101 fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on RUSTLYFE101 carry?

Read by the game's server browser, RUSTLYFE101 publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for RUSTLYFE101?

Size 4,000 and seed 420123: that is the procedural map on RUSTLYFE101, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

What settings and rules have been listed for RUSTLYFE101?

No gather rate is recorded for RUSTLYFE101 in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Plugins on it number Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to RUSTLYFE101?

You can open the console in Rust with F1 and enter client.connect 139.99.142.171:28041; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp40Max players 40 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.