Statistical profileOnline
Solo War
139.99.142.169:23251 checked 11m ago
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1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 3
Rank
#5,165
top 23%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 3.
- It ranks #5,165 of all ranked servers, the top 23%, on player hours over the last seven days.
- Its current map went up 1d ago.
2. Players
Figure 1: Players on Solo War
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 06:49 UTC1d ago | – | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Solo War
4000 · seed 1410201025
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 1410201025 |
8. Server characteristics
Table 3: Characteristics of Solo War
What the server publishes and what was recorded
| Address | 139.99.142.169:23251 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Oct 2026, 06:49 UTC |
| Hostname | – |
| First seen | 27 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 150 on average | 41 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 91 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 36 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 88 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 309 / 350 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Solo War: what is it?
The rhythm of Solo War's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 39 hours ago.
Server record
Is Solo War up, and how well has it held up?
At the latest check, Solo War was online. The uptime it reports puts the last restart at about 17 hours ago. The figures for the last full day, 1 in all, show it up 62% of the time, 15 of 24 hours. It was first seen by Rust Census on 27 October 2026.
Does Solo War hold a steady frame rate and connection?
Average server fps over the last 48 hours was 163, with a low of 115. Buildings, deployables and everything else in the world took the entity count to 94,134. The peak memory use recorded was 4,074 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
What location has been recorded for Solo War?
A region is not published by Solo War. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 139.99.142.169:23251 is its address.
On which Rust version does Solo War operate?
The version in use on Solo War is Rust network protocol 2635 and build 168909 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What are the current player figures for Solo War?
Solo War stands at 0 players from 10 slots in this release. Averaged over seven days: 1 players, with a peak of 3. An average of 3 players was recorded at 08:00 UTC, the busiest hour of the last 48.
How does Solo War compare with other servers in the rankings?
The rank for Solo War is #5,165 on seven-day player hours, in the top 23% of ranked servers.
Lists and tags
On Rust Census, which lists and filters carry Solo War?
These Rust Census lists include Solo War: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Solo War carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags Solo War publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for Solo War?
The procedural map on Solo War is generated by the game, measures 4,000 and carries seed 1410201025. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Solo War?
No gather rate is given in the name of Solo War. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join Solo War?
Enter client.connect 139.99.142.169:23251 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.