Statistical profileOnline
MCP Rust [TH]
139.59.109.240:28015 checked 11m ago
Connect to this server
1. Main points
Players now
0/ 80
0% full
7-day average
0
peak –
Rank
#15,310
top 69%
Last wipe
78d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 80 slots.
- It ranks #15,310 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 78d ago.
2. Players
Figure 1: Players on MCP Rust [TH]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of MCP Rust [TH]
6000 · seed 82297582
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 6000 |
| Seed | 82297582 |
8. Server characteristics
Table 3: Characteristics of MCP Rust [TH]
What the server publishes and what was recorded
| Address | 139.59.109.240:28015 |
|---|---|
| Region | – |
| Max players | 80 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 11 Aug 2026, 18:27 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 141 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 197 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 85 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 228 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 349 / 350 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on MCP Rust [TH]?
Too few wipes of MCP Rust [TH] are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 78 days 23 hours ago.
About the server
Is MCP Rust [TH] up, and how well has it held up?
At the latest check, MCP Rust [TH] was online. By its own reported uptime, it restarted about 4 days 9 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
How well does MCP Rust [TH] perform?
Average server fps over the last 48 hours was 162, with a low of 115. Buildings, deployables and everything else in the world took the entity count to 210,935. The peak memory use recorded was 6,255 MB. What players experience as lag is low fps combined with a climbing entity count.
In which location is MCP Rust [TH] based?
No region is published by MCP Rust [TH]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 139.59.109.240:28015 it is addressed.
Which Rust version is MCP Rust [TH] running?
The version in use on MCP Rust [TH] is Rust network protocol 2632 and build 160556 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on MCP Rust [TH]?
MCP Rust [TH] stands at 0 players from 80 slots in this release. This release gives a seven-day average of 0 players.
How does MCP Rust [TH] compare with other servers in the rankings?
The rank for MCP Rust [TH] is #15,310 on seven-day player hours, in the top 69% of ranked servers.
Tag details
Where does MCP Rust [TH] appear among the Rust Census lists and filters?
The Rust Census lists that MCP Rust [TH] fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on MCP Rust [TH]: what do they indicate?
Read by the game's server browser, MCP Rust [TH] publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp80 (Max players): Slots: 80; ts8 (Group limit): 8 per team, which is the game's default limit; v2632 (Protocol): Protocol 2632 is required; a different version cannot join; cs160556 (Build): Build 160556 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for MCP Rust [TH]?
Size 6,000 and seed 82297582: that is the procedural map on MCP Rust [TH], generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for MCP Rust [TH]?
No gather rate is given in the name of MCP Rust [TH]. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Join details
What is the way to join MCP Rust [TH]?
Enter client.connect 139.59.109.240:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp80,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp80 | Max players Slots: 80. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2632 | Protocol Protocol 2632 is required; a different version cannot join. |
cs160556 | Build Build 160556 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.