Statistical profileOffline
TechHeads | Chill | All Monuments
OC 139.5.166.21:28015 checked 17d ago
Connect to this server
1. Main points
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,771
top 71% · #192 in OC
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
- It ranks #15,771 of all ranked servers, the top 71%, and #192 in OC, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on TechHeads | Chill | All Monuments
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TechHeads | Chill | All Monuments
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TechHeads | Chill | All Monuments
What the server publishes and what was recorded
| Address | 139.5.166.21:28015 |
|---|---|
| Region | OC |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 09:06 UTC |
| Hostname | – |
| First seen | 11 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| vanilla + | OC · groups of 16+ · monthly · 1 on average | 0 / 75 |
| Rustafied.com - AU Main | OC · groups of 16+ · weekly · 144 on average | 636 / 650 |
| Rustafied.com - AU Monday | OC · groups of 16+ · weekly · 121 on average | 83 / 100 |
| Rustopia.gg - AU Main | OC · groups of 12+ · weekly · 58 on average | 115 / 150 |
| Rustafied.com - AU Long | OC · groups of 16+ · monthly · 30 on average | 23 / 100 |
| Rustafied.com - AU Friday | OC · groups of 16+ · weekly · 29 on average | 12 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on TechHeads | Chill | All Monuments?
The rhythm of TechHeads | Chill | All Monuments's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 21 hours.
Server details
Is TechHeads | Chill | All Monuments up, and how well has it held up?
The latest count records TechHeads | Chill | All Monuments as offline, last seen 17 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 11 October 2026.
Which location does TechHeads | Chill | All Monuments run from?
In Oceania TechHeads | Chill | All Monuments lists itself, with its OC tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 139.5.166.21:28015 is its address.
What version of Rust has been recorded on TechHeads | Chill | All Monuments?
This release lists TechHeads | Chill | All Monuments on Rust network protocol 2634 and build 166586, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for TechHeads | Chill | All Monuments?
TechHeads | Chill | All Monuments is offline at present; its last recording was 17 days 13 hours ago.
How does TechHeads | Chill | All Monuments compare with other servers in the rankings?
This release ranks TechHeads | Chill | All Monuments at #15,771 for seven-day player hours, #192 in Oceania, inside the top 71% of ranked servers.
Tag details
Which Rust Census filters and lists cover TechHeads | Chill | All Monuments?
Included in these Rust Census lists is TechHeads | Chill | All Monuments: Oceania Rust servers and Modded Rust servers, counted. It appears under these filters on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on TechHeads | Chill | All Monuments?
Read by the game's server browser, TechHeads | Chill | All Monuments publishes these tags: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166586 (Build): Game build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; OC (Oceania): The server browser files this server under Oceania. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on TechHeads | Chill | All Monuments?
The game generates the procedural map on TechHeads | Chill | All Monuments.
On TechHeads | Chill | All Monuments, what rules and settings are in force?
The name of TechHeads | Chill | All Monuments carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join TechHeads | Chill | All Monuments?
Enter client.connect 139.5.166.21:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8
Game
gmvanilla | Game mode The mode is vanilla survival. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166586 | Build Game build: 166586. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Region
OC | Oceania The server browser files this server under Oceania. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.