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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 99,467 players on 11,887 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Prototype 17 Server

139.100.245.240:28015 checked 36d ago

moddedcarbon
Release date
Next release
In five minutes (21:07 UTC)
Source
Live server queries
Server address
139.100.245.240:28015
First recorded
22 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,457

top 67%

Last wipe

36d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,457 of all ranked servers, the top 67%, on player hours over the last seven days.
  • Its current map went up 36d ago.

2. Players

Figure 1: Players on Prototype 17 Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Prototype 17 Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Prototype 17 Server

What the server publishes and what was recorded

Address139.100.245.240:28015
Region–
Max players10
Group limitnot published
Wipe schedule–
Last wipe22 Sep 2026, 18:44 UTC
Hostname–
First seen22 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 151 on average162 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average234 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average349 / 350

10. Quick answers

From the figures on this page.

Wipe details

When does Prototype 17 Server wipe, and how often?

With too few wipes of Prototype 17 Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 36 days 22 hours.

About the server

How reliable is Prototype 17 Server, and is it online now?

The latest count records Prototype 17 Server as offline, last seen 36 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 22 September 2026.

What location has been recorded for Prototype 17 Server?

A region is not published by Prototype 17 Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 139.100.245.240:28015 it is addressed.

Which Rust version is Prototype 17 Server running?

This release lists Prototype 17 Server on Rust network protocol 2362, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What are the current player figures for Prototype 17 Server?

At this release Prototype 17 Server is offline, having last been seen 36 days 20 hours ago.

What position does Prototype 17 Server hold in the server rankings?

For seven-day player hours, Prototype 17 Server is ranked #15,457, placing it in the top 67% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Prototype 17 Server?

These Rust Census lists include Prototype 17 Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y.

The tags on Prototype 17 Server: what do they indicate?

These are the tags Prototype 17 Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; v2362 (Protocol): Protocol 2362 is required; a different version cannot join; ptrak (Networking): RakNet is used, the standard network layer of the game; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here; hil2cpp (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags; stok (Custom tag): An owner or a plugin added this tag; it is not one of the standard Rust tags. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Prototype 17 Server?

A procedural map runs on Prototype 17 Server, generated by the game.

What settings and rules have been listed for Prototype 17 Server?

No gather rate is recorded for Prototype 17 Server in its name. No group limit is published. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Prototype 17 Server?

Enter client.connect 139.100.245.240:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,v2362,hil2cpp,stok,gmrust,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
v2362Protocol Protocol 2362 is required; a different version cannot join.
ptrakNetworking RakNet is used, the standard network layer of the game.

Mods and access

^zModded This server is listed as modded, with plugins or settings that change the game.
^yCarbon The Carbon plugin framework runs here.

Other

hil2cppCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.
stokCustom tag An owner or a plugin added this tag; it is not one of the standard Rust tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.