Statistical profileOffline
ATLAS
139.100.236.191:27134 checked 27d ago
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1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,895
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,895 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 28d ago.
2. Players
Figure 1: Players on ATLAS
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
2 days
between real wipes
On rhythm
100%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 18 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW28d ago | 0 | – | running | 0 |
| Tue 29 Sep, 13:28 UTC30d ago | 3 | halved by day 1 | 2.2 days | 2 |
| Sun 27 Sep, 15:52 UTC32d ago | 4 | – | 1.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of ATLAS
4050 · seed 45653665
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4050 |
| Seed | 45653665 |
8. Server characteristics
Table 3: Characteristics of ATLAS
What the server publishes and what was recorded
| Address | 139.100.236.191:27134 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:06 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 151 on average | 38 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 59 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 10 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 44 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 45 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for ATLAS: what is it?
ATLAS wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 28 days 12 hours have passed since this world was made.
On ATLAS, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. 18 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. The fall below half came by day 1 in those cases where it did not hold.
Server record
What does the record show for the uptime and current status of ATLAS?
ATLAS is offline at the time of this release; it was last seen 27 days 18 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 27 September 2026.
In which location is ATLAS based?
A region is not published by ATLAS. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 139.100.236.191:27134 is its address.
What version of Rust has been recorded on ATLAS?
Rust network protocol 2633 and build 165217 on Linux is the version ATLAS runs. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What population has been recorded on ATLAS?
The last count for ATLAS was 27 days 18 hours ago; it is offline at present.
In the rankings of Rust servers, where is ATLAS placed?
The rank for ATLAS is #15,895 on seven-day player hours, in the top 70% of ranked servers.
Tag details
Where does ATLAS appear among the Rust Census lists and filters?
These Rust Census lists include ATLAS: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on ATLAS?
gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server are the tags ATLAS publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for ATLAS?
The procedural map on ATLAS is generated by the game, measures 4,050 and carries seed 45653665. The same size and seed produce the same map; RustMaps shows it from this page.
How is ATLAS configured, and what rules does it keep?
No gather rate is given in the name of ATLAS. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What is the way to join ATLAS?
Enter client.connect 139.100.236.191:27134 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players 10 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.