Statistical profileOffline
Oxide Plugin Development
138.84.35.41:28015 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,960
top 71%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,960 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on Oxide Plugin Development
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Oxide Plugin Development
Table 2: The world
As the server publishes it
| Map | FPS+ LatamGS.com |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Oxide Plugin Development
What the server publishes and what was recorded
| Address | 138.84.35.41:28015 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 18:45 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 145 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 127 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 168 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 76 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Oxide Plugin Development?
The rhythm of Oxide Plugin Development's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 26 days 13 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of Oxide Plugin Development?
The latest count records Oxide Plugin Development as offline, last seen 21 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 4 October 2026.
What location has been recorded for Oxide Plugin Development?
No region is published by Oxide Plugin Development. Rust Census does not look up where the machine stands; it shows where a server says it is. At 138.84.35.41:28015 it is addressed.
On which Rust version does Oxide Plugin Development operate?
This release lists Oxide Plugin Development on Rust network protocol 2634 and build 166652, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for Oxide Plugin Development?
At this release Oxide Plugin Development is offline, having last been seen 21 days ago.
What position does Oxide Plugin Development hold in the server rankings?
The rank for Oxide Plugin Development is #15,960 on seven-day player hours, in the top 71% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Oxide Plugin Development?
Included in these Rust Census lists is Oxide Plugin Development: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The tags on Oxide Plugin Development: what do they indicate?
These are the tags Oxide Plugin Development publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Modded: the game is changed by plugins or settings; rustmaps (Custom tag): Neither standard nor issued by Facepunch: an owner or plugin applied this tag. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
On Oxide Plugin Development, what rules and settings are in force?
No gather rate is recorded for Oxide Plugin Development in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Oxide Plugin Development?
Enter client.connect 138.84.35.41:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z,rustmaps
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Other
rustmaps | Custom tag Neither standard nor issued by Facepunch: an owner or plugin applied this tag. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.