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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,980 players on 11,595 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Test server

138.201.78.140:28080 checked 9m ago

moddedoxide
Release date
Next release
In five minutes (04:30 UTC)
Source
Live server queries
Server address
138.201.78.140:28080
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak 1

Rank

#14,592

top 66%

Last wipe

11d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #14,592 of all ranked servers, the top 66%, on player hours over the last seven days.
  • Its current map went up 11d ago.

2. Players

Figure 1: Players on Test server

Players now and over time, UTC

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608005:0014:0023:0009:0018:0003:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

10.9 days

between real wipes

Wipe-day peak

0

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 16 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 18:07 UTC11d ago 0 – running 0
Mon 5 Oct, 20:40 UTC22d ago 1 halved by day 1 10.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Test server

6000 · seed 1

Map of Test server

Table 2: The world

As the server publishes it

MapProcedural Map
Size6000
Seed1
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Test server

What the server publishes and what was recorded

Address138.201.78.140:28080
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe16 Oct 2026, 18:07 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 159 on average45 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average27 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average8 / 1000

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on Test server?

Too few wipes of Test server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 11 days 10 hours ago.

How is wipe day run on Test server?

The average busiest point of its recent wipes drew 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.

Server details

Is Test server up, and how well has it held up?

At the latest check, Test server was online. About 47 hours ago is when it last restarted, according to the uptime it reports. A total of 145 of 168 hours were up over 7 full days, which is 86% of the time. It was first seen by Rust Census on 13 September 2026.

What does the performance record of Test server show?

Over the last 48 hours, server fps averaged 62; the lowest reading was 47. The world carried up to 202,777 entities, including buildings, deployables and all else. Up to 3,876 MB of memory was used. Players feel low fps and a rising entity count as lag.

In which location is Test server based?

No region is given by Test server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 138.201.78.140:28080 is its address.

On which Rust version does Test server operate?

Rust network protocol 2635 and build 167781 on Windows is the version Test server runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

How many players does Test server carry?

The present count is 0 players on Test server, out of 50 slots. Averaged over seven days: 0 players, with a peak of 1.

How does Test server compare with other servers in the rankings?

The rank for Test server is #14,592 on seven-day player hours, in the top 66% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Test server?

The Rust Census lists that Test server fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is meant by each tag shown on Test server?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): Plugins or settings alter the game on this modded server are the tags Test server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map has been recorded for Test server?

Size 6,000 and seed 1: that is the procedural map on Test server, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is Test server configured, and what rules does it keep?

No gather rate is given in the name of Test server. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join Test server?

Enter client.connect 138.201.78.140:28080 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs167781Build The server runs game build 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.