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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 101,018 players on 11,889 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MyServer (TEST)

138.16.248.202:28015 checked 2d ago

moddedoxidepve
Release date
Next release
In five minutes (21:05 UTC)
Source
Live server queries
Server address
138.16.248.202:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 100

1% full

7-day average

1

peak 1

Rank

#9,849

top 44%

Last wipe

3d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #9,849 of all ranked servers, the top 44%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on MyServer (TEST)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.2 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 2

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 26 OctSat 17 OctFri 16 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 16:09 UTC3d ago 1 – running 0
Sat 17 Oct, 04:52 UTC12d ago 1 halved by day 2 9.5 days 1
Fri 16 Oct, 04:41 UTC13d ago 1 – 1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MyServer (TEST)

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of MyServer (TEST)

What the server publishes and what was recorded

Address138.16.248.202:28015
Region–
Max players100
Group limit10 max
Wipe schedule–
Last wipe26 Oct 2026, 16:09 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average174 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 244 on average322 / 2000
Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average62 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average48 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average40 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average95 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on MyServer (TEST)?

No next wipe can be predicted for MyServer (TEST), which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 1 hours have passed since this world was made.

What should you expect on wipe day at MyServer (TEST)?

Recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 2 in those cases where it did not hold.

About the server

Is MyServer (TEST) up, and how well has it held up?

The latest count records MyServer (TEST) as offline, last seen 2 days 20 hours ago. Of the 168 hours in the last 7 full days, it was up 4 of them, or 2%. The first sighting of it by Rust Census was on 15 October 2026.

In which location is MyServer (TEST) based?

A region is not published by MyServer (TEST). Rust Census does not look up where the machine stands; it shows where a server says it is. 138.16.248.202:28015 is its address.

On which Rust version does MyServer (TEST) operate?

The version in use on MyServer (TEST) is Rust network protocol 2635 and build 168909 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does MyServer (TEST) carry?

MyServer (TEST) is offline at present; its last recording was 2 days 20 hours ago. This release records a seven-day average of 1 players and a peak of 1.

What position does MyServer (TEST) hold in the server rankings?

The rank for MyServer (TEST) is #9,849 on seven-day player hours, in the top 44% of ranked servers.

Tag details

On Rust Census, which lists and filters carry MyServer (TEST)?

Included in these Rust Census lists is MyServer (TEST): Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What is meant by each tag shown on MyServer (TEST)?

These are the tags MyServer (TEST) publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team size is capped at 10; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What settings and rules have been listed for MyServer (TEST)?

The name of MyServer (TEST) carries no gather rate. 10 players is the recorded group limit. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.

Join details

How can you connect to MyServer (TEST)?

Enter client.connect 138.16.248.202:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2635,^p,gmvanilla,cs168909,ts10,^o^z

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players Slots: 100.
ts10Group limit Team size is capped at 10.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.