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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,904 players on 11,695 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

CarbonRustReactTest

138.124.39.79:28015 checked 44d ago

moddedcarbon
Release date
Next release
In five minutes (15:32 UTC)
Source
Live server queries
Server address
138.124.39.79:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak –

Rank

#13,264

no region published

Last wipe

50d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
  • It ranks #13,264 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 50d ago.

2. Players

Figure 1: Players on CarbonRustReactTest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of CarbonRustReactTest

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of CarbonRustReactTest

What the server publishes and what was recorded

Address138.124.39.79:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe9 Sep 2026, 01:43 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 150 on average16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average30 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average40 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average158 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on CarbonRustReactTest?

Too few wipes of CarbonRustReactTest are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 50 days 23 hours ago.

Server details

What does the record show for the uptime and current status of CarbonRustReactTest?

CarbonRustReactTest is offline at the time of this release; it was last seen 44 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

In which location is CarbonRustReactTest based?

No region is published by CarbonRustReactTest. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 138.124.39.79:28015 is its address.

On which Rust version does CarbonRustReactTest operate?

Rust network protocol 2633 and build 163794 on Windows is the version CarbonRustReactTest runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What population has been recorded on CarbonRustReactTest?

CarbonRustReactTest is offline at present; its last recording was 44 days 10 hours ago.

What position does CarbonRustReactTest hold in the server rankings?

For seven-day player hours, CarbonRustReactTest is ranked #13,264, placing it in the top – of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover CarbonRustReactTest?

These Rust Census lists include CarbonRustReactTest: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on CarbonRustReactTest carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags CarbonRustReactTest publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

What map is listed for CarbonRustReactTest?

A procedural map runs on CarbonRustReactTest, generated by the game.

How is CarbonRustReactTest configured, and what rules does it keep?

No gather rate is given in the name of CarbonRustReactTest. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to CarbonRustReactTest?

You can open the console in Rust with F1 and enter client.connect 138.124.39.79:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players 50 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol To connect, your game version must match protocol 2633.
cs163794Build The server runs game build 163794.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.