Statistical profileOffline
Mike's Test Map
137.186.44.105:28015 checked 11h ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak 1
Rank
#8,285
top 37%
Last wipe
5d ago
no schedule published
Next wipe
7d 5h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- Over the last seven days it averaged 0 players, with a peak of 1.
- It ranks #8,285 of all ranked servers, the top 37%, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Mike's Test Map
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Usual gap
21 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 6
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 7d 5h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 15d 9h | Fri 13 Nov, 22:38 UTC | Own schedule |
| 35d 5h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 9h | Fri 4 Dec, 22:38 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:38 UTC5d ago | 1 | – | running | 0 |
| Sat 3 Oct, 00:05 UTC26d ago | 1 | halved by day 6 | 20.9 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Mike's Test Map
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of Mike's Test Map
What the server publishes and what was recorded
| Address | 137.186.44.105:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 22:38 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 164 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131 / 100 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 72 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 27 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 251 / 700 |
10. Quick answers
From the figures on this page.
Wipe records
When does Mike's Test Map wipe, and how often?
Mike's Test Map is wiped on a schedule of every 3 weeks on Friday at 22:38 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 5 days 14 hours ago.
How is wipe day run on Mike's Test Map?
The average busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 6.
Server record
How reliable is Mike's Test Map, and is it online now?
Last seen 11 hours ago, Mike's Test Map is offline in this release. 40 of 168 hours on across the last 7 full days gives an uptime of 24%. The first sighting of it by Rust Census was on 13 September 2026.
What location has been recorded for Mike's Test Map?
No region is given by Mike's Test Map. Rust Census does not look up where the machine stands; it shows where a server says it is. 137.186.44.105:28015 is its address.
Which Rust version is Mike's Test Map running?
Rust network protocol 2635 and build 166652 on Windows is the version Mike's Test Map runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Mike's Test Map?
The last count for Mike's Test Map was 11 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is Mike's Test Map placed?
For seven-day player hours, Mike's Test Map is ranked #8,285, placing it in the top 37% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Mike's Test Map?
These Rust Census lists include Mike's Test Map: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
The tags on Mike's Test Map: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Mike's Test Map publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Mike's Test Map?
The game generates the procedural map on Mike's Test Map.
What settings and rules have been listed for Mike's Test Map?
The name of Mike's Test Map carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to Mike's Test Map?
Enter client.connect 137.186.44.105:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players Slots: 4. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Mods and access
^o | Oxide Plugins are handled by Oxide (uMod) on this server. |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.