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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 69,381 players on 11,801 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Mike's Test Map

137.186.44.105:28015 checked 11h ago

moddedoxide
Release date
Next release
In five minutes (02:00 UTC)
Source
Live server queries
Server address
137.186.44.105:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak 1

Rank

#8,285

top 37%

Last wipe

5d ago

no schedule published

Next wipe

7d 5h

Thu 5 Nov, 19:00 UTC FW

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #8,285 of all ranked servers, the top 37%, on player hours over the last seven days.
  • Its current map went up 5d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Mike's Test Map

Players now and over time, UTC

AveragePeak
00.250.50.75122:0023:0000:0001:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

Usual gap

21 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 6

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 5hThu 5 Nov, 19:00 UTCForce wipe FW
15d 9hFri 13 Nov, 22:38 UTCOwn schedule
35d 5hThu 3 Dec, 19:00 UTCForce wipe FW
36d 9hFri 4 Dec, 22:38 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 22:38 UTC5d ago 1 – running 0
Sat 3 Oct, 00:05 UTC26d ago 1 halved by day 6 20.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Mike's Test Map

No map picture published

Table 3: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 4: Characteristics of Mike's Test Map

What the server publishes and what was recorded

Address137.186.44.105:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 22:38 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average164 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average72 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average17 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average251 / 700

10. Quick answers

From the figures on this page.

Wipe records

When does Mike's Test Map wipe, and how often?

Mike's Test Map is wiped on a schedule of every 3 weeks on Friday at 22:38 UTC. Every Rust server wipes on Thursday 5 November at 19:00 UTC at the force wipe, which is its next wipe. This world was generated 5 days 14 hours ago.

How is wipe day run on Mike's Test Map?

The average busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 6.

Server record

How reliable is Mike's Test Map, and is it online now?

Last seen 11 hours ago, Mike's Test Map is offline in this release. 40 of 168 hours on across the last 7 full days gives an uptime of 24%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for Mike's Test Map?

No region is given by Mike's Test Map. Rust Census does not look up where the machine stands; it shows where a server says it is. 137.186.44.105:28015 is its address.

Which Rust version is Mike's Test Map running?

Rust network protocol 2635 and build 166652 on Windows is the version Mike's Test Map runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Mike's Test Map?

The last count for Mike's Test Map was 11 hours ago; it is offline at present. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 23:00 UTC, with an average of 1 players.

In the rankings of Rust servers, where is Mike's Test Map placed?

For seven-day player hours, Mike's Test Map is ranked #8,285, placing it in the top 37% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover Mike's Test Map?

These Rust Census lists include Mike's Test Map: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

The tags on Mike's Test Map: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): Slots: 4; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins are handled by Oxide (uMod) on this server; ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Mike's Test Map publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for Mike's Test Map?

The game generates the procedural map on Mike's Test Map.

What settings and rules have been listed for Mike's Test Map?

The name of Mike's Test Map carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.

Join details

How can you connect to Mike's Test Map?

Enter client.connect 137.186.44.105:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs166652,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players Slots: 4.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Mods and access

^oOxide Plugins are handled by Oxide (uMod) on this server.
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.