Statistical profileOnline
fatche.at test server
136.61.101.213:28015 checked 11m ago
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1. Main points
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
17d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- There were 0 players on it, 0% of its 40 slots.
- It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 17d ago.
2. Players
Figure 1: Players on fatche.at test server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Usual gap
26.2 days
between real wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 03:59 UTC17d ago | 1 | – | running | 0 |
| Tue 15 Sep, 23:07 UTC44d ago | 1 | halved by day 1 | 26.2 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of fatche.at test server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of fatche.at test server
What the server publishes and what was recorded
| Address | 136.61.101.213:28015 |
|---|---|
| Region | – |
| Max players | 40 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 12 Oct 2026, 03:59 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 149 on average | 29 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 49 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 19 / 700 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 51 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 254 / 260 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for fatche.at test server: what is it?
With too few wipes of fatche.at test server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 17 days 19 hours have passed since this world was made.
How is wipe day run on fatche.at test server?
An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 0% of cases. If not, it dropped below half by day 1.
Server record
What does the record show for the uptime and current status of fatche.at test server?
This release records fatche.at test server as online. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. The first sighting of it by Rust Census was on 13 September 2026.
In which location is fatche.at test server based?
No region is given by fatche.at test server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 136.61.101.213:28015 it is addressed.
Which Rust version is fatche.at test server running?
This release lists fatche.at test server on Rust network protocol 2634 and build 167398, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player counts
What population has been recorded on fatche.at test server?
At counting time fatche.at test server recorded 0 players across 40 slots. Averaged across seven days, the count is 0 players.
How does fatche.at test server compare with other servers in the rankings?
For seven-day player hours, fatche.at test server is ranked #15,290, placing it in the top 69% of all ranked servers.
Tag details
Where does fatche.at test server appear among the Rust Census lists and filters?
Included in these Rust Census lists is fatche.at test server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is meant by each tag shown on fatche.at test server?
Read by the game's server browser, fatche.at test server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167398 (Build): Build 167398 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): The Carbon plugin framework runs here. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What map is listed for fatche.at test server?
fatche.at test server runs a procedural map, which the game generates.
On fatche.at test server, what rules and settings are in force?
No gather rate is recorded for fatche.at test server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Carbon. Anti-cheat is inactive: VAC, Valve's system, is off.
Join details
What is the way to join fatche.at test server?
Enter client.connect 136.61.101.213:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp40,ptrak,$r?,v2634,gmrust,cs167398,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp40 | Max players 40 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167398 | Build Build 167398 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.