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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 67,203 players on 11,751 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

DFAM Rust Dev

136.47.25.184:28017 checked 10m ago

moddedoxide
Release date
Next release
In five minutes (23:35 UTC)
Source
Live server queries
Server address
136.47.25.184:28017
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

0

peak 3

Rank

#7,041

top 32%

Last wipe

2d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • There were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 0 players, with a peak of 3.
  • It ranks #7,041 of all ranked servers, the top 32%, on player hours over the last seven days.
  • Its current map went up 2d ago.

2. Players

Figure 1: Players on DFAM Rust Dev

Players now and over time, UTC

AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct20 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

22.1 days

between real wipes

Wipe-day peak

2

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 27 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 19:05 UTC2d ago 3 – running 1
Mon 5 Oct, 16:10 UTC24d ago 1 halved by day 1 22.1 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of DFAM Rust Dev

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of DFAM Rust Dev

What the server publishes and what was recorded

Address136.47.25.184:28017
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 19:05 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average31 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average49 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average18 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average243 / 260

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for DFAM Rust Dev: what is it?

Too few wipes of DFAM Rust Dev are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 2 days 4 hours ago.

On DFAM Rust Dev, what happens on wipe day?

Recent wipes drew an average peak of 2 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.

Server record

What does the record show for the uptime and current status of DFAM Rust Dev?

At the latest check, DFAM Rust Dev was online. A total of 30 of 168 hours were up over 7 full days, which is 18% of the time. First recorded by Rust Census on 19 September 2026.

In which location is DFAM Rust Dev based?

No region is published by DFAM Rust Dev. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 136.47.25.184:28017 it is addressed.

On which Rust version does DFAM Rust Dev operate?

This release lists DFAM Rust Dev on Rust network protocol 2635 and build 168909, running on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What population has been recorded on DFAM Rust Dev?

At counting time DFAM Rust Dev recorded 0 players across 40 slots. Averaged over seven days: 0 players, with a peak of 3. Over the past 48 hours the highest average fell at 17:00 UTC: 1 players.

What position does DFAM Rust Dev hold in the server rankings?

The rank for DFAM Rust Dev is #7,041 on seven-day player hours, in the top 32% of ranked servers.

Lists and tags

Where does DFAM Rust Dev appear among the Rust Census lists and filters?

These Rust Census lists include DFAM Rust Dev: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on DFAM Rust Dev carry?

Read by the game's server browser, DFAM Rust Dev publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): 40 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

What map is listed for DFAM Rust Dev?

DFAM Rust Dev runs a procedural map, which the game generates.

On DFAM Rust Dev, what rules and settings are in force?

The name of DFAM Rust Dev carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join DFAM Rust Dev?

Enter client.connect 136.47.25.184:28017 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players 40 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Game build: 168909.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.