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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 94,751 players on 11,875 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Golden Ratio - Local Test

136.46.132.81:28015 checked 27d ago

moddedcarbon
Release date
Next release
In five minutes (01:46 UTC)
Source
Live server queries
Server address
136.46.132.81:28015
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 2

0% full

7-day average

0

peak –

Rank

#14,985

top 65%

Last wipe

27d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
  • It ranks #14,985 of all ranked servers, the top 65%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on Golden Ratio - Local Test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct5 Oct7 Oct9 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 01:08 UTC27d ago 1 – running 1
Thu 1 Oct, 18:04 UTC FW27d ago 1 – 0.3 days 1
Mon 28 Sep, 20:43 UTC30d ago 1 held half 2.9 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Golden Ratio - Local Test

Custom map, no picture published

Table 2: The world

As the server publishes it

MapCustom Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Golden Ratio - Local Test

What the server publishes and what was recorded

Address136.46.132.81:28015
Region–
Max players2
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 01:08 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average252 / 700

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for Golden Ratio - Local Test: what is it?

No next wipe can be predicted for Golden Ratio - Local Test, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 27 days 14 hours.

What should you expect on wipe day at Golden Ratio - Local Test?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server record

Is Golden Ratio - Local Test up, and how well has it held up?

Golden Ratio - Local Test is offline at the time of this release; it was last seen 27 days 14 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 28 September 2026.

Which location does Golden Ratio - Local Test run from?

No region is published by Golden Ratio - Local Test. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 136.46.132.81:28015 it is addressed.

Which Rust version is Golden Ratio - Local Test running?

Rust network protocol 2634 and build 166494 on Windows is the version Golden Ratio - Local Test runs. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for Golden Ratio - Local Test?

Golden Ratio - Local Test is offline at present; its last recording was 27 days 14 hours ago.

What position does Golden Ratio - Local Test hold in the server rankings?

For seven-day player hours, Golden Ratio - Local Test is ranked #14,985, placing it in the top 65% of all ranked servers.

Tags, lists

On Rust Census, which lists and filters carry Golden Ratio - Local Test?

The Rust Census lists that Golden Ratio - Local Test fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The tags on Golden Ratio - Local Test: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags Golden Ratio - Local Test publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

On Golden Ratio - Local Test, what rules and settings are in force?

No gather rate is given in the name of Golden Ratio - Local Test. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

How to join

What steps are needed to join Golden Ratio - Local Test?

You can open the console in Rust with F1 and enter client.connect 136.46.132.81:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp2Max players The server holds 2 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol To connect, your game version must match protocol 2634.
cs166494Build Game build: 166494.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.