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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 82,642 players on 11,835 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

RustForge Dev

136.38.43.131:28505 checked 15d ago

moddedcarbon
Release date
Next release
In five minutes (19:20 UTC)
Source
Live server queries
Server address
136.38.43.131:28505
First recorded
23 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,299

top 71%

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,299 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on RustForge Dev

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 05:36 UTC25d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of RustForge Dev

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of RustForge Dev

What the server publishes and what was recorded

Address136.38.43.131:28505
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 05:36 UTC
Hostname–
First seen23 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 149 on average172 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average78 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average48 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average242 / 700

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on RustForge Dev?

Too few wipes of RustForge Dev are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 25 days 9 hours ago.

On RustForge Dev, what happens on wipe day?

Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

About the server

How reliable is RustForge Dev, and is it online now?

The latest count records RustForge Dev as offline, last seen 15 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 23 September 2026.

What location has been recorded for RustForge Dev?

A region is not published by RustForge Dev. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 136.38.43.131:28505 it is addressed.

On which Rust version does RustForge Dev operate?

This release lists RustForge Dev on Rust network protocol 2634 and build 166652, running on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for RustForge Dev?

At this release RustForge Dev is offline, having last been seen 15 days 19 hours ago.

How does RustForge Dev compare with other servers in the rankings?

The rank for RustForge Dev is #15,299 on seven-day player hours, in the top 71% of ranked servers.

Tags, lists

Where does RustForge Dev appear among the Rust Census lists and filters?

These Rust Census lists include RustForge Dev: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on RustForge Dev carry?

gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags RustForge Dev publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on RustForge Dev?

RustForge Dev runs a procedural map, which the game generates.

On RustForge Dev, what rules and settings are in force?

The name of RustForge Dev carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Modded is its section in the server browser, because plugins or settings change the game. Plugins on it number Carbon. The server runs VAC, Valve's anti-cheat.

How to join

What is the way to join RustForge Dev?

Enter client.connect 136.38.43.131:28505 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players Slots: 50.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.