Statistical profileOffline
ChickenAreaPet Dev Server
136.35.126.218:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,396
top 69%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #15,396 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 20d ago.
2. Players
Figure 1: Players on ChickenAreaPet Dev Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ChickenAreaPet Dev Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ChickenAreaPet Dev Server
What the server publishes and what was recorded
| Address | 136.35.126.218:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 17:26 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 155 on average | 157 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 126 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 100 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 8 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 44 / 1000 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for ChickenAreaPet Dev Server: what is it?
With too few wipes of ChickenAreaPet Dev Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 20 days 16 hours ago.
Server record
Is ChickenAreaPet Dev Server up, and how well has it held up?
Last seen 4 days 17 hours ago, ChickenAreaPet Dev Server is offline in this release. A total of 16 of 168 hours were up over 7 full days, which is 10% of the time. First recorded by Rust Census on 7 October 2026.
In which location is ChickenAreaPet Dev Server based?
No region is given by ChickenAreaPet Dev Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 136.35.126.218:28015 it is addressed.
Which Rust version is ChickenAreaPet Dev Server running?
Rust network protocol 2634 and build 167058 on Windows is the version ChickenAreaPet Dev Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What population has been recorded on ChickenAreaPet Dev Server?
The last count for ChickenAreaPet Dev Server was 4 days 17 hours ago; it is offline at present. The seven-day average for this server is 0 players.
How does ChickenAreaPet Dev Server compare with other servers in the rankings?
The rank for ChickenAreaPet Dev Server is #15,396 on seven-day player hours, in the top 69% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ChickenAreaPet Dev Server?
The Rust Census lists that ChickenAreaPet Dev Server fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on ChickenAreaPet Dev Server carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): Game build: 167058; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): The Carbon plugin framework runs here are the tags ChickenAreaPet Dev Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for ChickenAreaPet Dev Server?
A procedural map runs on ChickenAreaPet Dev Server, generated by the game.
What settings and rules have been listed for ChickenAreaPet Dev Server?
No gather rate is recorded for ChickenAreaPet Dev Server in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join ChickenAreaPet Dev Server?
Enter client.connect 136.35.126.218:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167058 | Build Game build: 167058. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.