Statistical profileOffline
MAP
136.243.93.125:28075 checked 11d ago
Connect to this server
1. Main points
Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,099
top 70%
Last wipe
13d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
- It ranks #15,099 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on MAP
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.1 days
between real wipes
On rhythm
25%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
0%
else halves by day 1
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 10:11 UTC13d ago | 1 | – | running | 0 |
| Tue 13 Oct, 08:04 UTC15d ago | 1 | – | 1.1 days | 0 |
| Sat 10 Oct, 12:08 UTC17d ago | 1 | – | 2.8 days | 0 |
| Tue 6 Oct, 07:03 UTC22d ago | 1 | halved by day 1 | 4.2 days | 0 |
| Mon 5 Oct, 10:41 UTC22d ago | 1 | – | 0.8 days | 0 |
| Sun 4 Oct, 17:27 UTC23d ago | 1 | – | 0.7 days | 1 |
| Thu 1 Oct, 15:35 UTC26d ago | 1 | – | 3.1 days | 0 |
| Wed 30 Sep, 13:42 UTC27d ago | 1 | – | 1.1 days | 0 |
| Tue 29 Sep, 15:56 UTC28d ago | 3 | – | 0.9 days | 0 |
| Mon 28 Sep, 06:48 UTC30d ago | 3 | – | 1.4 days | 0 |
| Sat 26 Sep, 19:29 UTC31d ago | 3 | – | 1.5 days | 1 |
| Sat 26 Sep, 06:34 UTC32d ago | 2 | – | 0.5 days | 0 |
| Wed 23 Sep, 09:52 UTC34d ago | 1 | held half | 2.9 days | 1 |
| Sun 20 Sep, 13:35 UTC37d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Sat 19 Sep, 20:04 UTC38d ago | 1 | – | 0.7 days | 0 |
| Sat 19 Sep, 09:16 UTC38d ago | 1 | – | 0.4 days | 0 |
| Fri 18 Sep, 07:26 UTC40d ago | 2 | – | 1.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of MAP
What the server publishes and what was recorded
| Address | 136.243.93.125:28075 |
|---|---|
| Region | – |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 16:03 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ShockRust | Blue | NoLimit | no group limit · 156 on average | 143 / 500 |
| МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 133 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 180 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 79 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 37 / 1000 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for MAP: what is it?
MAP wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 16 hours.
On MAP, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.
About the server
Is MAP up, and how well has it held up?
The latest count records MAP as offline, last seen 11 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
Which location does MAP run from?
No region is published by MAP. Rust Census does not look up where the machine stands; it shows where a server says it is. 136.243.93.125:28075 is its address.
What version of Rust has been recorded on MAP?
The version in use on MAP is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on MAP?
MAP is offline at present; its last recording was 11 days 17 hours ago.
In the rankings of Rust servers, where is MAP placed?
The rank for MAP is #15,099 on seven-day player hours, in the top 70% of ranked servers.
Tag details
On Rust Census, which lists and filters carry MAP?
Included in these Rust Census lists is MAP: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on MAP carry?
These are the tags MAP publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on MAP?
MAP runs a procedural map of size 4,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: MAP.
How is MAP configured, and what rules does it keep?
The name of MAP carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What is the way to join MAP?
Enter client.connect 136.243.93.125:28075 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167781 | Build Build 167781 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Plugins or settings alter the game on this modded server. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.