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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 46,789 players on 11,635 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

MAP

136.243.93.125:28075 checked 11d ago

moddedcarbon
Release date
Next release
In five minutes (14:55 UTC)
Source
Live server queries
Server address
136.243.93.125:28075
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,099

top 70%

Last wipe

13d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,099 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 13d ago.

2. Players

Figure 1: Players on MAP

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

1.1 days

between real wipes

On rhythm

25%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 14 OctTue 13 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 10:11 UTC13d ago 1 – running 0
Tue 13 Oct, 08:04 UTC15d ago 1 – 1.1 days 0
Sat 10 Oct, 12:08 UTC17d ago 1 – 2.8 days 0
Tue 6 Oct, 07:03 UTC22d ago 1 halved by day 1 4.2 days 0
Mon 5 Oct, 10:41 UTC22d ago 1 – 0.8 days 0
Sun 4 Oct, 17:27 UTC23d ago 1 – 0.7 days 1
Thu 1 Oct, 15:35 UTC26d ago 1 – 3.1 days 0
Wed 30 Sep, 13:42 UTC27d ago 1 – 1.1 days 0
Tue 29 Sep, 15:56 UTC28d ago 3 – 0.9 days 0
Mon 28 Sep, 06:48 UTC30d ago 3 – 1.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of MAP

4500 · seed 1337

Map of MAP

Table 2: The world

As the server publishes it

MapMAP
Size4500
Seed1337

8. Server characteristics

Table 3: Characteristics of MAP

What the server publishes and what was recorded

Address136.243.93.125:28075
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe14 Oct 2026, 16:03 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 156 on average143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average180 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average79 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average37 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for MAP: what is it?

MAP wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 13 days 16 hours.

On MAP, what happens on wipe day?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If not, it dropped below half by day 1.

About the server

Is MAP up, and how well has it held up?

The latest count records MAP as offline, last seen 11 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.

Which location does MAP run from?

No region is published by MAP. Rust Census does not look up where the machine stands; it shows where a server says it is. 136.243.93.125:28075 is its address.

What version of Rust has been recorded on MAP?

The version in use on MAP is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on MAP?

MAP is offline at present; its last recording was 11 days 17 hours ago.

In the rankings of Rust servers, where is MAP placed?

The rank for MAP is #15,099 on seven-day player hours, in the top 70% of ranked servers.

Tag details

On Rust Census, which lists and filters carry MAP?

Included in these Rust Census lists is MAP: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on MAP carry?

These are the tags MAP publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167781 (Build): Build 167781 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^z (Modded): Plugins or settings alter the game on this modded server; ^y (Carbon): Carbon, a plugin framework, is installed. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on MAP?

MAP runs a procedural map of size 4,500 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. The map carries the name: MAP.

How is MAP configured, and what rules does it keep?

The name of MAP carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Connecting

What is the way to join MAP?

Enter client.connect 136.243.93.125:28075 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp100Max players Slots: 100.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167781Build Build 167781 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Mods and access

^zModded Plugins or settings alter the game on this modded server.
^yCarbon Carbon, a plugin framework, is installed.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.