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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 59,874 players on 11,727 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

136.243.54.171:2355 checked 12m ago

monthly wipes moddedoxidepve
Release date
Next release
In five minutes (10:55 UTC)
Source
Live server queries
Server address
136.243.54.171:2355
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 75

0% full

7-day average

1

peak 4

Rank

#3,710

top 17%

Last wipe

27d ago

monthly schedule

Next wipe

7d 7h

Thu 5 Nov, 19:00 UTC FW

Main points

  • There were 0 players on it, 0% of its 75 slots.
  • Over the last seven days it averaged 1 players, with a peak of 4.
  • It ranks #3,710 of all ranked servers, the top 17%, on player hours over the last seven days.
  • Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

2. Players

Figure 1: Players on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

Players now and over time, UTC

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020012:0021:0006:0014:0000:0009:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternforce wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

Wipe-day peak

5

players, last three wipes

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
7d 7hThu 5 Nov, 19:00 UTCForce wipe FW
35d 7hThu 3 Dec, 19:00 UTCForce wipe FW

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:38 UTC FW27d ago 5 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

5000 · seed 1337

Map of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

Table 3: The world

As the server publishes it

MapCustom Map
Size5000
Seed1337

8. Server characteristics

Table 4: Characteristics of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

What the server publishes and what was recorded

Address136.243.54.171:2355
Region–
Max players75
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:38 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Welcome To Wasteland Wanderer's PVE! This server Is Mostly A 2x Server With Extra Loot When Doing Events. You Also Get To Choose To Either Play NORMAL PVE Or You Can Choose BLOOD MOON HORDE (Which Is Similar To 7 Days To Die) We Also Have EVOLVED Weapons To Make Life A Little Easier When Farming Events.... EVENTS: Raidable Bases Bradley/Heli Dungeons Oil Rigs Missile Silo Water Treatment Harbour Launch And Much More

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average7 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average17 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 38 on average5 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 35 on average34 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average13 / 100
Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 34 on average58 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: what is it?

Once a month, and only with the force wipe, does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipe. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 27 days 16 hours ago. The tags list a wipe schedule of one month.

On Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE, what happens on wipe day?

An average of 5 players attended at peak across recent wipes. On the latest wipe, 8 hours passed before the crowd peaked.

Server record

Is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE up, and how well has it held up?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is online at the time of this release. By its own reported uptime, it restarted about 55 minutes ago. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. First recorded by Rust Census on 13 September 2026.

Does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 86; the lowest reading was 61. Buildings, deployables and everything else in the world took the entity count to 164,597. The peak memory use recorded was 4,935 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

In which location is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE based?

No region is published by Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. Rust Census does not look up where the machine stands; it shows where a server says it is. At 136.243.54.171:2355 it is addressed.

Which Rust version is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE running?

This release lists Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE on Rust network protocol 2635 and build 168909, running on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

At counting time Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE recorded 0 players across 75 slots. This release records a seven-day average of 1 players and a peak of 4. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 3 players.

What position does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE hold in the server rankings?

For seven-day player hours, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is ranked #3,710, placing it in the top 17% of all ranked servers.

Tag details

Which Rust Census filters and lists cover Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Included in these Rust Census lists is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: Modded Rust servers, counted and Rust PvE servers, listed. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

What is meant by each tag shown on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

gmrust (Game mode): Survival play, in the standard Rust format; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^m (Monthly): This server wipes monthly, on Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game are the tags Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map is in use on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE runs a procedural map of size 5,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.

What settings and rules have been listed for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

No gather rate is given in the name of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. 8 players is the group limit, the game's default. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins on it number Oxide. The server runs VAC, Valve's anti-cheat.

How to join

What steps are needed to join Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

You can open the console in Rust with F1 and enter client.connect 136.243.54.171:2355; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp75,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode Survival play, in the standard Rust format.
mp75Max players The server holds 75 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Wipe schedule

^mMonthly This server wipes monthly, on Facepunch's force wipe.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded This server is listed as modded, with plugins or settings that change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.