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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,278 players on 11,624 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Rust Server | ScalaCube

136.243.54.152:2343 checked 20d ago

moddedoxide
Release date
Next release
In five minutes (15:10 UTC)
Source
Live server queries
Server address
136.243.54.152:2343
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 150

0% full

7-day average

0

peak –

Rank

#15,915

top 72%

Last wipe

39d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
  • It ranks #15,915 of all ranked servers, the top 72%, on player hours over the last seven days.
  • Its current map went up 39d ago.

2. Players

Figure 1: Players on My Rust Server | ScalaCube

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.7 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 18 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 36 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 09:22 UTC39d ago 1 – running 0
Thu 17 Sep, 15:58 UTC40d ago 0 – 0.7 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of My Rust Server | ScalaCube

4000 · seed 12345

Map of My Rust Server | ScalaCube

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed12345
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of My Rust Server | ScalaCube

What the server publishes and what was recorded

Address136.243.54.152:2343
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 09:22 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average91 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average93 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average37 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average14 / 1000

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for My Rust Server | ScalaCube: what is it?

Too few wipes of My Rust Server | ScalaCube are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 39 days 21 hours.

How is wipe day run on My Rust Server | ScalaCube?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 36 hours after it began.

Server record

How reliable is My Rust Server | ScalaCube, and is it online now?

Last seen 20 days 15 hours ago, My Rust Server | ScalaCube is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 13 September 2026.

What location has been recorded for My Rust Server | ScalaCube?

No region is given by My Rust Server | ScalaCube. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 136.243.54.152:2343 is its address.

On which Rust version does My Rust Server | ScalaCube operate?

Rust network protocol 2633 and build 165217 on Linux is the version My Rust Server | ScalaCube runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on My Rust Server | ScalaCube?

The last count for My Rust Server | ScalaCube was 20 days 15 hours ago; it is offline at present.

How does My Rust Server | ScalaCube compare with other servers in the rankings?

For seven-day player hours, My Rust Server | ScalaCube is ranked #15,915, placing it in the top 72% of all ranked servers.

Tag details

Where does My Rust Server | ScalaCube appear among the Rust Census lists and filters?

Included in these Rust Census lists is My Rust Server | ScalaCube: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on My Rust Server | ScalaCube carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings are the tags My Rust Server | ScalaCube publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

What map is listed for My Rust Server | ScalaCube?

My Rust Server | ScalaCube runs a procedural map of size 4,000 with seed 12345, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is My Rust Server | ScalaCube configured, and what rules does it keep?

No gather rate is recorded for My Rust Server | ScalaCube in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join My Rust Server | ScalaCube?

Enter client.connect 136.243.54.152:2343 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp150Max players The server holds 150 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.