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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,886 players on 11,806 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

TDL Staging Server

136.243.50.209:28025 checked 7m ago

moddedcarbon
Release date
Next release
In five minutes (21:05 UTC)
Source
Live server queries
Server address
136.243.50.209:28025
First recorded
28 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,348

top 69%

Last wipe

6d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 0 players on it, 0% of its 5 slots.
  • It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 6d ago.

2. Players

Figure 1: Players on TDL Staging Server

Players now and over time, UTC

AveragePeak
0123422:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020022:0007:0016:0000:0009:0019:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k29 Sep4 Oct9 Oct14 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.9 days

between real wipes

On rhythm

33%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

50%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 22 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 11:47 UTC6d ago 0 – running 0
Sun 4 Oct, 09:57 UTC24d ago 1 halved by day 1 18.1 days 0
Thu 1 Oct, 13:21 UTC27d ago 1 held half 2.9 days 0
Wed 30 Sep, 15:57 UTC28d ago 1 – 0.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of TDL Staging Server

5500 · seed 1337

Map of TDL Staging Server

Table 2: The world

As the server publishes it

MapBilly Joe's Custom Map
Size5500
Seed1337

8. Server characteristics

Table 3: Characteristics of TDL Staging Server

What the server publishes and what was recorded

Address136.243.50.209:28025
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe22 Oct 2026, 11:47 UTC
Hostname–
First seen28 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ShockRust | Blue | NoLimitno group limit · 157 on average109 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average133 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average101 / 700
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average31 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average26 / 1000

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for TDL Staging Server: what is it?

Wipes on TDL Staging Server fall at irregular times, leaving no next date to predict. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 6 days 9 hours ago.

On TDL Staging Server, what happens on wipe day?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 1 hours after it began. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. In the other cases, half the peak was lost by day 1.

Server record

What does the record show for the uptime and current status of TDL Staging Server?

At the latest check, TDL Staging Server was online. About 1 hours ago is when it last restarted, according to the uptime it reports. Of the 168 hours in the last 7 full days, it was up 132 of them, or 79%. It was first seen by Rust Census on 28 September 2026.

How well does TDL Staging Server perform?

The figures for the last 48 hours give an average of 96 server fps and a minimum of 48. The world carried up to 140,000 entities, including buildings, deployables and all else. Up to 7,180 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for TDL Staging Server?

No region is given by TDL Staging Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 136.243.50.209:28025 is its address.

Which Rust version is TDL Staging Server running?

Rust network protocol 2635 and build 169516 on Linux is the version TDL Staging Server runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What population has been recorded on TDL Staging Server?

TDL Staging Server stands at 0 players from 5 slots in this release. Averaged across seven days, the count is 0 players.

How does TDL Staging Server compare with other servers in the rankings?

For seven-day player hours, TDL Staging Server is ranked #15,348, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover TDL Staging Server?

These Rust Census lists include TDL Staging Server: Modded Rust servers, counted. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

The tags on TDL Staging Server: what do they indicate?

These are the tags TDL Staging Server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs169516 (Build): The server runs game build 169516; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map has been recorded for TDL Staging Server?

The procedural map on TDL Staging Server is generated by the game, measures 5,500 and carries seed 1337. Because one size and seed give one map, RustMaps can display it from this page. The name of the map is listed as: Billy Joe's Custom Map.

How is TDL Staging Server configured, and what rules does it keep?

No gather rate is recorded for TDL Staging Server in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join TDL Staging Server?

Enter client.connect 136.243.50.209:28025 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs169516,ts8,^z,^y

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players 5 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs169516Build The server runs game build 169516.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Mods and access

^zModded Modded: the game is changed by plugins or settings.
^yCarbon The Carbon plugin framework runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.